Contributions > Descriptions by Aubustou (514)

Aubustou has contributed 3 descriptions to the database.

Added description to Cuban Missile Crisis: The Aftermath · February 28, 2007

This wargame is set in a hypothetical reality in which the Cuban Missile Crisis of 1962 was the beginning of a Third World War, a nuclear war between East and West.

Some of the few surviving nations allied themselves (like USA-United Kingdom and France-Germany), some others stay alone (like China and USSR) but all must now fight for the last uncontaminated zones and resources.

The games features two levels of fighting: strategical and tactical. You move armies in order to take over radars, resources points and cities. Turn by turn, you then fight on a real-time, tactical map, using the Blitzkrieg game engine.

Added description to Bet on Soldier: Blood Sport · October 2, 2005

For 80 years, the world is in a total war. Fighting is not only a matter of being alive, it's a manner to make money too. Populations bet on different soldiers in 3 distinct leagues of the TV Show B.O.S, the Bet On Soldier. These champions must kill each others in order to earn prizes and wagers. You are Nolan Daneworth. Your family was killed by two champions of the BOS. You enter the BOS in order to seek revenge, and you must climb the ladder if you want to meet them on the battlefield.

The gameplay is simple: you have classic missions (destroy a base or infiltrate a bunker etc) and you must fight against 2-4 champions of the BOS during these missions. You earn money by killing soldiers (head shots worth more than simple killing).

With this money, you can buy armors, weapons and upgrades. You can also repair your armor at the different repairing posts. There are no medikit in this game, so this armor is your only one protection, so be careful with it.

Added description to G.I. Combat: Episode 1 - Battle of Normandy · August 14, 2005

GI Combat wants to bring you to the combats between Allied and Germans in Normandy '44. Battlefields are mainly Normand bocages and villages, interesting for some ambushes.

Developed by the creators of Close Combat series, GI Combat is a try to put this Close Combat system into a 3D engine: simple but efficient orders system, requisition points in order to make you own company and real time strategy. You still command up to 15 squads and/or vehicles (about a 100-men company). The morale, the amount of ammo,and ballistics are still represented in order to play a realistic game.