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Binary Design, Ltd.

Moby ID: 1384

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From England, Binary Design was a multi-format development team in the 1980s, responsible for arcade conversions as well as original titles, often developing several formats simultaneously. It was founded by Andrew Hieke, after he previously established Terminal Software. Binary Design's publishers included Mastertronic (and subsequently Melbourne House and Virgin after company mergers), Quicksilva and Domark.

Credited on 42 Games from 1984 to 1990

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Hard Drivin' (1989 on DOS, Genesis, Lynx...)
Speedboat Assassins (1989 on Amiga, Atari ST, ZX Spectrum)
Steve Davis World Snooker (1989 on Amiga, Atari ST)
Voyager (1989 on DOS, Amiga, Atari ST)
SideWinder (1988 on PC Booter, Amiga, Atari ST...)
Bob's Full House (1988 on Commodore 64, ZX Spectrum, Amstrad CPC)
Double Dragon II: The Revenge (1988 on DOS, Genesis, Amiga...)
Energy Warrior (1988 on Commodore 64)
Motorbike Madness (1988 on DOS, Amiga, Atari ST...)
Star Wars: Droids (1988 on Commodore 64, ZX Spectrum, Amstrad CPC)
Vectorball (1988 on DOS, Amiga, Atari ST...)
Double Dragon (1987 on DOS, Game Boy, Game Boy Advance...)
AAARGH! (1987 on DOS, Amiga, Atari ST...)
Amaurote (1987 on Commodore 64, Atari 8-bit, ZX Spectrum...)
Bosconian '87 (1987 on Commodore 64, ZX Spectrum, Amstrad CPC)
Energy Warrior + Molecule Man (1987 on Commodore 64, ZX Spectrum, Amstrad CPC)
Feud (1987 on DOS, Amiga, Commodore 64...)
Grand Prix Tennis (1987 on PC Booter, Commodore 64, ZX Spectrum...)
Grange Hill (1987 on Commodore 64, ZX Spectrum, Amstrad CPC)
Hyperbowl (1987 on Amiga, Atari ST, Commodore 64...)

[ view all ]

History +

January 1990

Company bankrupted because of the shift in programmers, Virgin's takeover of their main publisher Mastertronic and the end of the £1.99 budget games business.

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