SETA Visual Contents Department

Moby ID: 6798

AKA +
  • Ikusabune Inc. - Company name until April 2004

Overview edit · view history

Ikusabune (戦船) was a game design and art production studio established in March 1991 by Toshio Akashi. The company worked under contract with other development studios, most notably Game Arts, performing design, planning, and art services. The company also provided design support to animation studios for projects including Nadesico and Galaxy Angel.

The company was bought out by SETA in April 2004, becoming SETA Visual Contents Department (セタ 映像コンテンツ事業部), where it again worked with Game Arts on the title Project Sylpheed. When SETA was closed by its parent company Aruze in February 2009, the former Ikusabune studio was closed along with it.

Credited on 14 Games from 1993 to 2006

Project Sylpheed: Arc of Deception (2006 on Xbox 360)
Custom Robo (2004 on GameCube)
Gungrave: Overdose (2004 on PlayStation 2, PlayStation 3)
Gungrave (2002 on PlayStation 2)
Silpheed: The Lost Planet (2000 on PlayStation 2)
Grandia II (2000 on Windows, PlayStation 2, Dreamcast...)
Evolution: The World of Sacred Device (1999 on Dreamcast)
Lunar 2: Eternal Blue - Complete (1998 on PlayStation, SEGA Saturn, PSP...)
Mahō Gakuen Lunar! (1997 on SEGA Saturn)
Lunar: Silver Star Story - Complete (1996 on Windows, PlayStation, SEGA Saturn...)
Vehicle Cavalier (1996 on PSP, PlayStation, PlayStation 3...)
Lunar: Sanpo-suru Gakuen (1996 on Game Gear)
Lunar: Eternal Blue (1994 on SEGA CD)
Silpheed (1993 on SEGA CD)

History +

April 1, 2004

Ikusabune merges with SETA Corporation. The company name is henceforth Seta, with Ikusabune forming Seta's Visual Contents Division.

March 28, 1991

Company is founded.

Related Web Sites +

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: