Aspyr Media, Inc.
OverviewAspyr Media, Inc.
Since 1996, Aspyr has brought exciting adventures, mysteries, marvels — and above all big fun — to enthusiastic audiences around the world.
With a name that represents the company’s desire to build something great, to aim high, and to always drive toward the next challenge with total confidence, Aspyr has set itself apart as the world leader in Mac game publishing (owning 60 percent of the Mac entertainment market: NPDFunworld, June 2003). Now in it’s 7th year, the company is fast taking its place as a premier entertainment publisher, with PC games, Game Boy Advance, independent films, and music all joining the Aspyr line up this year.
Aspyr is committed to selecting high quality entertainment products, and extending valued brands to audiences. Aspyr has worked closely with partners like Universal, Paramount, Warner Bros, LucasArts, Electronic Arts, Activision and Eidos, to bring brands like Harry Potter, The Sims, Madden NFL Football, Star Wars, Tony Hawk and Tomb Raider to Macintosh platform, expanding each products’ worldwide consumer base by more than 20 million.
Aspyr Media has grown beyond Mac gaming, with three DVD film releases — The Journey, Live From Shiva’s Dance Floor, and Growing A Beard, an expanding list of PC and Game Boy Advance titles and five music CDs by two great bands, Knife In The Water and Milton Mapes.
Aspyr is committed to bringing the highest quality entertainment products to consumers. Aspyr is driven to create package and deliver big entertainment, big value, big service, and most of all big fun to consumers everywhere. PRODUCTS THAT RULE!
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- Aspyr Media, Inc. -- The Official homepage
- Inside Aspyr: Bringing Games to Mac -- Inside Mac Games feature article about Aspyr and the process of bringing a title to the Mac, written by Aspyr's PR Manager, Karri Scott (Oct, 2004).
- Interview: Aspyr's Michael Rogers -- Inside Mac Games interviews Rogers, President of Aspyr, about their success, what to expect from the company in future, and Apple's support for the games industry (December 28th, 2000).