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Looking Glass Studios, Inc.

Moby ID: 240

AKA +
  • Looking Glass Technologies, Inc. (from 1992 to 1996)

Overview edit · view history

Looking Glass Studios, Inc. was a development studio based in Cambridge, MA (USA). It was formed in 1992 through the merger of Blue Sky Productions and Lerner Research. The most prominent developer at the studio was Warren Spector. Some of the most important franchises the team worked on are Flight Unlimited, the Thief series, and the System Shock games.

The company was shut down three months after releasing Thief II: The Metal Age and about 60 employees were let go when their publisher Eidos was hit with a financial crisis.

Employees trickled down to studios such as Mad Doc Software, Ion Storm Austin and Irrational Games where their influences are still visible in the Deus Ex and BioShock franchises.

Credited on 21 Games from 1992 to 2020

Displaying most recent · View all

Command & Conquer: Remastered Collection (2020 on Windows)
System Shock: Enhanced Edition (2015 on Windows)
Jane's Combat Simulations: Attack Squadron (2002 on Windows)
Thief II: The Metal Age (2000 on Windows)
Thief: Gold (1999 on Windows)
Destruction Derby 64 (1999 on Nintendo 64)
Flight Unlimited III (1999 on Windows)
System Shock 2 (1999 on Linux, Windows, Macintosh)
Command & Conquer (1999 on Nintendo 64)
Thief: The Dark Project (1998 on Windows)
British Open Championship Golf (1997 on Windows)
Flight Unlimited II (1997 on Windows)
Terra Nova: Strike Force Centauri (1996 on DOS, Windows, Linux...)
Flight Unlimited (1995 on DOS, Windows, Macintosh)
Links 386 CD (1995 on DOS, Macintosh)
System Shock (1994 on DOS, Macintosh, PC-98)
Ultima Underworld II: Labyrinth of Worlds (1993 on DOS, Windows, PC-98...)
Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds (1993 on DOS, Windows, Macintosh)
John Madden Football '93 (1992 on SNES, Genesis)
PGA Tour Golf II (1992 on Genesis, Macintosh)

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History +

May 24, 2000

2 months after releasing Thief II, Looking Glass shut its doors and released its 60 employees. Despite the fact that Thief II was number 1 on most sale charts, Eidos decided to stop funding for Looking Glass.

Trivia +

Location and contact info, Redmond studio, as of March 2000:

Looking Glass Studios

8353 154th Ave NE

Redmond, WA 98052

Looking Glass developed the Dark Engine for Thief. The engine featured 8 bit textures and lightmapping. System Shock 2 and Thief 2 were also developed with the Dark Engine.

Location and contact information in March 1996:

Looking Glass Technologies

100 Cambridge Park Dr., Ste 300

Cambridge, MA 02140

Technical Support: 617-576-3310

BBS Support: 617-441-0413

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Related Web Sites +

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