OverviewFounded in October 1994 and based in Kirkland, Washington, Monolith Productions, Inc., is a developer and publisher of computer games.
The company's first game was the first-person shooter Blood (1997), which was published by GT Interactive. By 1998, Monolith graduated to self-publishing status, releasing several games in various genres. Since then, the company's development team has been primarily focusing on first-person shooters, such as No One Lives Forever, F.E.A.R. series, and others.
While still developers at Edmark, Monolith's founders decided to enter into the fiercely competitive European 'demo' scene with a Windows-based programming showcase that demonstrated the kind of gaming graphics that, at the time, were believed possible only by using DOS. This demo caught the eye of Microsoft Corporation, with whom the Monolith founders worked on an early version of what eventually became the LithTech 3D Engine. The company has retained strong links with Microsoft, and is one of the first companies to incorporate Microsoft's API technology into a product, namely Shogo: Mobile Armor Division (1998).
TriviaDuring the late 90's, Monolith split in 2 halves. Lithtech would focus on developing game operating systems. Monolith would focus on making games on the game OS. Most notable is the Jupiter engine used for Nolf 2 and the Triton engine used for Tron 2.0.
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