Game Groups > Jagged Alliance series
Jagged Alliance is a tactical strategy based game originally developed by Madlab Software / Sirtech Canada. The game focuses on the player acquiring mercenaries to finish missions, heavily focused on tactical combat.
Though varied in later releases, gameplay of Jagged Alliance games usually consist of the following characteristics:
- Manually hiring mercenaries, initially from the Association of International Mercenaries (AIM) website. In Jagged Alliance 2 and later, additional mercenaries may be acquired from other organizations or events. Some titles also allow the creation of a custom personal mercenary.
- Turn-based combat using a diagonal-down perspective during combat, with each mercenary having a specified amount of action points which they may use to perform actions. In Back In Action and Crossfire, the turn-based combat was changed into real-time combat, but later games returned to turn-based mode after negative reception.
- Character skill development of mercenaries: performing repeated tasks may increase their skills or attributes. As of Jagged Alliance: Back In Action, character development has been changed to skill distribution.
- Funds management, to acquire and maintain mercenaries, which may include salaries, equipment, and other expenses.
Related Groups
- Baldur's Gate series
- Dungeons & Dragons (D&D / AD&D) licensees
- Gameplay feature: Character development - Repetition
- Gameplay feature: Character development - Skill distribution
- Gameplay feature: Fog of war
- Gameplay feature: Squad management
- Gameplay feature: Targeting system
- Physical Bonus Content: Postcard
- Standalone expansions
- Weapon: Barrett .50
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