Jagged Alliance

aka: Jagged Alliance: Kampf um Metavira
Moby ID: 1038
DOS Specs
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Description official descriptions

Jagged Alliance is a turn-based tactical combat game with a mixture of strategy, reminiscent of X-COM games. The player hires and manages a team of mercenaries to resolve a conflict in the fictional country of Metavira, where the Fallow trees which are used for an experimental medicine are forcibly claimed by the evil Santino. Each of the mercenaries have their own personality, and some work well with others, while others do not. Their specialties vary: shooters (both long and short guns), explosive experts (to set or disarm bombs/traps), mechanics/gunsmiths (to fix and modify equipment), and doctors/nurses (to heal wounded mercenaries). Each mercenary also has a different price.

In the strategic view, the various sectors of Metavira are visible. The player starts with just one sector, with a few trees for income, as they are used as a resource for a revolutionary medicine. Hold more sectors increases the number of trees held, which will increase income.

When moving into an enemy-held sector, the game moves to the top-down, turn-based tactical mode, where movements are based on action points, which limits the number of actions each merc can perform per turn. The action continues until the sector is no longer contested (either one side got wiped out, or retreated to another sector, or both).

After the sector is clear, native guards can be called in to hold the sector (which requires payment just like mercenaries), as well as hire more natives to process the newly acquired trees. Mercenaries need to be returned to the homebase if any one was wounded, and let the doctor/nurse treat them. Idle mercenaries at the base can train to improve their ratings. Some scripted events and some random events such as poisoned water, a virus that attacks the trees, the kidnapped daughter of a chief, and others can also occur.

Spellings

  • 铁血联盟 - Simplified Chinese spelling

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Credits (DOS version)

120 People (84 developers, 36 thanks) · View all

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Reviews

Critics

Average score: 77% (based on 16 ratings)

Players

Average score: 4.0 out of 5 (based on 59 ratings with 5 reviews)

Playing JA1 in 2001?

The Good
There isnt much to add: I agree with most other user, that already wrote about the incredible Features of this game.

The Bad
Graphic and Music are of course on the level of mid-90.

The Bottom Line
i want to emphasize one more thing: Concerning the Strategic Maps the player has to explore, they can be seen as a kind of instruction to perfect game-design: they are indeed perfect. Each section of the big island the player has to explore offers new challenges, ideas and concept. Even though the graphics look quite old there is still a lot of atmosphere about this game: The Player feels like being on a small Tropical Island, fighting the guerilla of a mad man. I finished this Title about 15times: You will always find something new.

DOS · by Daniel Martin (12) · 2001

Holiday Island? Not at all.

The Good
Boy, this game took away almost a month of my life. I was back in school then and hardly finished lunch, before "Metavira" dragged me back to the PC. Jagged Alliance got seriously addicting.
The game's idea to integrate strategy, action and a decent bit of role playing made for a great concept. I loved to hire soldiers of fortune on the one hand, while placing workers to harvest the island's natural resources on the other. The game was relatively complex, while still easy to get a grip on.

The Bad
The graphics weren't much of an attraction, even back in 1994. The top-down perspective made for a good overview of the sector your hired guns were in, but it would hurt your eyes after a while.

The Bottom Line
Jagged Alliance is a great strategy-action-roleplaying-game. No wonder it became a series. The game is one of my all-time classics, still lying in my bookshelf, ready for replay.

DOS · by Isdaron (715) · 2001

A Verbally Gifted X-COM

The Good
Thanks to my father, I got started with strategy games early. Chess, Stratego, a few of the old Avalon Hill board games, etc. It doesn't necesarily mean I'm all that good at them, but I enjoy them immensly. When I got introduced to computers, my love of Strategy games was already set. X-COM was my first squad-based tactical game, and I loved it. After I was done kicking alien butt, I wanted something a little more recent. I never found it until recently. I found Jagged Alliance on an old abandonware site, and instantly fell in love with it. It had money management, a strong tactical game, a little bit of adventure-game-like inventory management, and it had personality. I'll get to that in a bit.

In Jagged Alliance you have been hired by Jack to take back Metavira island from one of his renegade assistants, Santino. The prize? The sap from a tree that only grows on Metavira. This sap is turned into a medecine that can heal many sick people (of what is never really mentioned). You, in turn, hire other mercenaries to do this job.

This is where the personality is. Each merc (there are about 50 of them) has their own voice, and personality. Some mercs will not join you because they hate someone you already have on staff. Some grow to hate certain mercs over time. I have hired some of the worst ones, just so that I could hear them speak. This reason, among others, made me want to buy my own copy.

Once you have a team, you go sector by sector, reclaiming the island. Of course there are always a few side trips, like the poisoned water supply, a stolen headstone, and of course, the kidnapping of Brenda (Jack's daughter and head scientist).

This games does many things well. The character personality is good, the controls are fairly intuitive, and the challenge is good, especially on the hardest level.

The Bad
There are a few things wrong with the game. The music, while appropriate in mood, can be pretty repetetive. I usually turn it all the way down, and turn my radio up. The enemy AI does leave a little to be desired. There will be times when the enemy just seems to want to die. They stand out in the open emptying their clips from out of range of their weapons. And while the challenge is good, sometimes it translates into more enemies, rather than smarter ones.

The Bottom Line
In the end, this is a good game. The positive outshines the negative very well. Anyone that enjoyed X-COM, or any other squad-based game should really check this out.

DOS · by Narf! (132) · 2000

[ View all 5 player reviews ]

Discussion

Subject By Date
Since when is this game so difficult? Daniel Saner (3509) Aug 30, 2023

Trivia

German version

For the German version, the Association of International Mercenaries A.I.M. was renamed to I.V.S., short for "Internationale Vereinigung der Söldner". The game's sequels, however, stuck with the A.I.M. notation.

Speech pack

According to a sale offer placed in the manual, Sir-tech planned to release a speech pack as a floppy version add-on back in 1994, although the official website doesn't contain such a product.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #114 in the “150 Best Games of All Time” list
  • GameStar (Germany)
    • Issue 12/1999 - #52 in the "100 Most Important PC Games of the Nineties" ranking
  • Power Play
    • Issue 02/1996 – Best Game in 1995

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Related Games

Jagged Alliance 2
Released 1999 on Windows, Linux, 2013 on Macintosh
Jagged Alliance 2: Wildfire
Released 2004 on Windows, 2015 on Macintosh, 2016 on Linux
Jagged Alliance 2: Unfinished Business
Released 2000 on Windows, 2013 on Macintosh
Jagged Alliance 2: Wildfire
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Jagged Alliance World
Released 2005 on Windows
Jagged Alliance Compilation
Released 2011 on Windows
Jagged Alliance 2: Gold Pack
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Jagged Alliance: Back in Action
Released 2012 on Windows, Linux, 2014 on Macintosh
Jagged Alliance: Snova v dele
Released 2012 on Windows

Identifiers +

  • MobyGames ID: 1038
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Contributors to this Entry

Game added by Tony Van.

Windows added by Picard. Linux, Macintosh added by Plok. Nintendo DSi added by HelloMrKearns. Nintendo DS added by Alaka.

Additional contributors: Kasey Chang, Unicorn Lynx, phlux, Daniel Saner, Patrick Bregger, Karsa Orlong.

Game added March 12, 2000. Last modified July 23, 2024.