Description007: Agent Under Fire is the first James Bond game to appear on the PlayStation 2, GameCube, and Xbox. The game casts the player as the legendary James Bond who must accomplish missions throughout different areas of the world. Bond is sent on a mission rescue Zoe Nightshade, a CIA agent in the hands of Nigel Bloch. Nigel Bloch is the CEO of Identicon, a section of a highly successful industry company known as Malprave industries. Bond is also tasked to retrieve the set of DNA samples that are in Identicon's hands. So James Bond sets off on another adventure...
The game combines three game modes into one package: first-person-shooter, which is what most of the missions are, a rail-shooter, where the player only controls firing, and a driving game, where the player drives one of the many Bond cars. Numerous weapons have been added to the series, along with some fictional weapons like the Photon cannon and the 5-way grenade launcher. The player can utilize a wide array of gadgets and weapons, like the Q-Claw, Q-Decoder, and Bond's trusty Walther handgun. There is a large variety of missions, and Bond can go through most missions with weapons, or take a stealthy approach. The player is also rated in each level, based on score and difficulty level, and can unlock new features for both single and multiplayer.
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- "James Bond 007 in... Agent Under Fire" -- European cover spine title
- "James Bond 007: Agent Under Fire" -- Informal title
- "James Bond 007: Agente sotto fuoco" -- Italian title
- "James Bond 007: Agente en Fuego Cruzado " -- Spanish title
- "AUF" -- Informal/slang
- "007: Espion pour Cible" -- French title
- "007: Agent im Kreuzfeuer" -- German title
Part of the Following Groups
- 3D Engine: id Tech 3 (Quake III: Arena)
- James Bond licensees
- Nintendo Player's Choice releases
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
|In a word: Fun||Xbox||Mullet of Death (653)|
|Game Informer Magazine||GameCube||May, 2002||93 out of 100||93|
|Game Informer Magazine||PlayStation 2||Jan, 2002||9.25 out of 10||92|
|GameZone||Xbox||Apr 08, 2002||8.7 out of 10||87|
|IGN||PlayStation 2||Nov 12, 2001||7.9 out of 10||79|
|Official XBox Magazine||Xbox||May, 2002||79 out of 100||79|
|Jeuxvideo.com||GameCube||Jun 17, 2002||14 out of 20||70|
|Eurogamer.net (UK)||PlayStation 2||Dec 18, 2001||7 out of 10||70|
|Gaming Target||Xbox||Jul 01, 2002||7 out of 10||70|
|GameSpot||PlayStation 2||Nov 16, 2001||6.8 out of 10||68|
|Electric Playground||GameCube||Apr 01, 2002||6.5 out of 10||65|
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Hacking007 : Agent Under Fire has become a famous Xbox game, but not because of the gameplay itself. On 31st March 31 2003, a hacker called Habibi-Xbox used a buffer overflow in the game and became the first to hack into an unmodified Xbox. This was part of a $100,000 challenge funded by Lindows founder Michael Robertson.
James BondThe game's James Bond is a combination of elements from all five previous Bonds.
Pre-release versionThe pre-lease version of 007 : Agent Under Fire contained multiple elements not present in the final game. Major elements include Bond wearing a tuxedo, John Cleese as R, GoldenEye-style health bars, different weapon and death animations, a silver BMW 750iL, blood and gore effects, more detailed explosions and the Q-Claw being a wrist gadget rather than a mobile phone. Rumored legal issues with EoN Productions (producers of the Bond movies) led to John Cleese not being present in the final game, and concerns over a potentially alienating Mature rating from the ESRB and the aftermath of the 9/11 attacks led to the violence being toned down.
Much of the pre-release footage was initially found on a bonus disc accompanied with PlayStation World magazine from August 2001 prior to release, but is now on YouTube.
Additional information contributed by MegaMegaMan.
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PlayStation 2 Credits
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