Command & Conquer 4: Tiberian Twilight
- Command & Conquer 4: Tiberian Twilight (2010 on Windows)
Description
The J2ME release of Command & Conquer 4: Tiberian Twilight mimicks the general gameplay of its computer-based counterpart in that it too discards the standard real-time strategy gameplay in favour of real-time tactics. One of the differences is that Crawlers do not need to deploy to construct units, but due to the smaller scale of mobile hardware at the time, unit population caps were even lower than in the Windows version.
There are 6 missions for GDI and 6 missions for Nod, and what little plot there is is separate from the storyline in the Windows release.
Groups +
Credits (J2ME version)
48 People · View all
© 2010 |
|
Lead Programmer | |
Programming | |
Lead Graphics | |
Graphics | |
Game Design | |
Level Designers | |
Sound Design | |
Producer | |
Associate Development Manager | |
EU Product Manager | |
NA Product Manager | |
Senior Designer | |
[ full credits ] |
Reviews
Critics
Average score: 95% (based on 1 ratings)
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Plok.
Game added August 23, 2018. Last modified February 22, 2023.