🕹️ New release: Lunar Lander Beyond

Last Ninja 2: Back with a Vengeance

aka: The Last Ninja
Moby ID: 1436

[ All ] [ Amiga ] [ Amstrad CPC ] [ Amstrad PCW ] [ Antstream add ] [ Atari ST ] [ BBC Micro ] [ Commodore 64 ] [ DOS ] [ Electron add ] [ NES ] [ Wii add ] [ ZX Spectrum ]

Amiga screenshots

thumbnail
Title screen.
thumbnail
Level 1 - the Park.
thumbnail
The balcony.
thumbnail
First fight.
thumbnail
You'll need a key to open this gate.
thumbnail
The toilets.
thumbnail
Jump to the ledge and get the staff.
thumbnail
You must jump on the boat to get to the other side.
thumbnail
Small island.
thumbnail
The streets of New York.
thumbnail
Wait for the green light!
thumbnail
You must destroy the door to get inside.
thumbnail
The shop.
thumbnail
Level 3 - The sewers.
thumbnail
Use the sword for killing the enemies.
thumbnail
Climbing the ladder.
thumbnail
The alligator awaits you in a doorway.
thumbnail
Level 4 - The Basement.
thumbnail
You must find the way to past that trolley.
thumbnail
In the warehouse.
thumbnail
The laboratory.
thumbnail
Level 5 - The office block.
thumbnail
The ventilator.
thumbnail
Walking outside the office block.
thumbnail
Get to the copter to finish this level.
thumbnail
Level 6 - Mountain Hideaway.
thumbnail
Inside the mansion.

Amstrad CPC screenshots

thumbnail
Title
thumbnail
The beginning
thumbnail
Jumping
thumbnail
Ninja killed
thumbnail
Number of lives
thumbnail
Proceeded to the next room
thumbnail
Ninja vs. Ninja
thumbnail
Got him
thumbnail
Could this chain be the ticket out of here?
thumbnail
Level 1, "The Park": <i>The Nunchaku</i>.<br> (<i>Armakuni</i> blushes, afraid of being seen inside the women's toilet room)
thumbnail
Level 1, "The Park": 1st Boat. Just a precise jumping, a running along wasps, another precise jumping, and another boat and another more precise jumping to complete the level. Piece of cake.
thumbnail
Level 2, "The Streets": Starting Point.<br> - Boy, how I miss the quietude of the country...
thumbnail
Level 2, "The Streets": The Gyms door.<br> (knocking) - It's the pizza guy, come quick or it gets cold, come, come...
thumbnail
Level 2, "The Streets": The Gym.<br> - Isn't this the place where <i>Balboa</i> trained his punches?
thumbnail
Level 2, "The Streets": Eat's.<br> Dodging a blow.
thumbnail
Level 2, "The Streets": Drug Store.<br> Smashing the opponent with the deadliest <i>Katana</i> blow.
thumbnail
Level 2, "The Streets": Hot Dog Cart.<br> Running for the Sewers.
thumbnail
Level 2, "The Streets": The Manhole passage.<br> It's time for the next level.
thumbnail
Level 3, "The Sewers": Transition level screen.
thumbnail
Level 3, "The Sewers": Down to the Sewers.
thumbnail
Level 3, "The Sewers": <i>Band on the Run</i>.
thumbnail
Level 3, "The Sewers": The Manhole key.<br> - Ops, a dead end ladder.
thumbnail
Level 3, "The Sewers": Confrontation.
thumbnail
Level 3, "The Sewers": Deadly Entrances.<br> Which entrance is not the deadly one?
thumbnail
Level 3, "The Sewers": Is it a... Crocodile?<br> ...Or an Alligator...?
thumbnail
Level 4, "The Basement": Starting Point.
thumbnail
Level 4, "The Basement": The Chickens Leg .<br> - If there's a dish laying there with a chicken leg, where's the animal?... Or maybe... nahh!!
thumbnail
Level 4, "The Basement": The fork-lift.
thumbnail
Level 4, "The Basement": Electrified trails.<br> <i>Inner Circle</i> shouting to <i>Armakuni</i>: - You can do it master, believe in yourself!!!
thumbnail
Level 4, "The Basement": The Duel.<br> Throwing a lethal <i>Shuriken</i>.
thumbnail
Level 4, "The Basement": Something is missing...<br> What is it? Good thing this is not the DOS version otherwise I would be already inside the cougar's stomach.
thumbnail
Level 4, "The Basement": Cougar's tamed.<br> I think it's a Black Panther... I guess C64's version (original) definitely answers this question.
thumbnail
Level 4, "The Basement": To the Office...<br> (original Lalo Schifrin's "Impossible Mission" main theme)
thumbnail
Level 5, "The Office": Starting Point.<br> Exhibiting the arts of camouflaging.
thumbnail
Level 5, "The Office": Main Computer.<br> Register the main computer's password.
thumbnail
Level 5, "The Office": The Hallway.<br>
thumbnail
Level 5, "The Office": After Hours.<br> - So, what do you do after finishing your shift? I just have to beat a few some more bad dudes and then I'm absolutely free...
thumbnail
Level 5, "The Office": Secret Door.<br> - Toilet!!
thumbnail
Level 5, "The Office": The Outside of the Building.<br> A dangerous vertiginous fight.
thumbnail
Level 5, "The Office": Ladder to the roof.<br> Another bodyguard awaits at the roof armoured with a <i>Bō</i>.
thumbnail
Level 5, "The Office": <i>Inner Circle</i> salvation.<br> One attempt, one life.
thumbnail
Level 6, "The Mansion": The rope.<br> - I like this painting... Kandinsky?
thumbnail
Level 6, "The Mansion": The Kitchen<br> Without a rope I couldn't possibly be here without having triggered the alarm of falling from the food elevator.
thumbnail
Level 6, "The Mansion": Secret Passage.<br> This warrior was guarding a place where a vase with a big plant was camouflaging something...
thumbnail
Level 6, "The Mansion": Switch on.<br> The secret passage lead to this cellar. The next door is filled with traps, although not deadly ones.
thumbnail
Level 6, "The Mansion": Meditation.<br> <i>Armakuni</i> meditates to achieve glory for his final mission.
thumbnail
Level 6, "The Mansion": Secret Code.<br> Remember the main computer with a password which was told not to forget?
thumbnail
Level 6, "The Mansion": Final Cut.<br> <i>Armakuni</i> gives the final blow to <i>Kunitoki</i> sheathing his blade with the blood of vengeance.
thumbnail
Level 6, "The Mansion": ...Third Chapter<br><i>The Way of the Shadow Warrior</i> was reinstated to is former glory. For now...

Amstrad PCW screenshots

thumbnail
Title screen
thumbnail
Game start
thumbnail
First fight

Atari ST screenshots

thumbnail
Title screen
thumbnail
Level on: The park
thumbnail
The starting location
thumbnail
One of the bad guys
thumbnail
He killed me
thumbnail
In the basement
thumbnail
Outside
thumbnail
An enemy armed with a stick
thumbnail
Killed by a juggler

BBC Micro screenshots

thumbnail
Loading Screen.
thumbnail
Title Screen.
thumbnail
Level 1, "The Park": Title screen level.
thumbnail
Level 1, "The Park": Transporting assets area.<br> While <i>Armakuni</i> was awakening from his unconsciousness he noticed he was surrounded by objects that resembled musical instruments.
thumbnail
Level 1, "The Park": Backstage.<br> The key for the gate lies ahead.
thumbnail
Level 1, "The Park": A fight with a thug disguised as a Policeman.<br>
thumbnail
Level 1, "The Park": The <i>Bō</i>.<br> There is a new necessary object to be found to allow the ninja to climb certain structures, therefore to reach this scenario.
thumbnail
Level 1, "The Park": Platforms in a river.<br> Comparing with the other versions, the boat was substituted by platforms.
thumbnail
Level 1, "The Park": Cluster of platforms.<br> Again, the boat was substituted with this cluster of platforms on the BBC version.
thumbnail
Level 1, "The Park": Level complete.<br>
thumbnail
Level 2, "The Street": Title screen level.
thumbnail
Level 2, "The Street": Starting Point.
thumbnail
Level 2, "The Street": Oriental store doorman.<br> A thug is defending the entrance to this place, where the sabre is located.
thumbnail
Level 2, "The Street": The Oriental store.<br> I think it is a store, or could it be a gym-store? Or a store-gym? A <i>Yakuza</i> recreation center maybe?
thumbnail
Level 2, "The Street": Eat's.<br> "Eat's" exist all over the world.
thumbnail
Level 2, "The Street": Phone booth.<br> This is where <i>Armakuni</i> changes his clothing and becomes civil.
thumbnail
Level 2, "The Street": Unknown door.<br> This is where <i>Armakuni</i> makes his escapades during the night.
thumbnail
Level 2, "The Street": The Manhole.<br> One step to go down "The Sewers".
thumbnail
Level 3, "The Sewers": Title screen level.
thumbnail
Level 3, "The Sewers": Starting point.
thumbnail
Level 3, "The Sewers": Manhole key.
thumbnail
Level 3, "The Sewers": A tough fight.<br> Taking a beating.
thumbnail
Level 3, "The Sewers": <i>Kunitoki's</i> Ninjas<br> If the last fight was tough, this one is concrete.
thumbnail
Level 3, "The Sewers": Which door?<br> - Man, you guys are all sensitive... I was just asking your mate if you belong to the same clan of <i>Scorpion</i>, or simply like to dress as women...
thumbnail
Level 3, "The Sewers": The eternal question, Alligator or Crocodile?
thumbnail
Level 4, "The Cellar": Title screen level.
thumbnail
Level 4, "The Cellar": Starting Point.
thumbnail
Level 4, "The Cellar": The Chicken's leg.<br> - Don't they have any refrigerators around?
thumbnail
Level 4, "The Cellar": Container's jumping.<br> No thug blocking the passage in this version.
thumbnail
Level 4, "The Cellar": Illegal stuff.<br> - I wonder what these apparatus are meant for...
thumbnail
Level 4, "The Cellar": Merchandise.<br> - Most probably they are profiting on some illegal operations...
thumbnail
Level 4, "The Cellar": The...er...it!<br> - Tell me pal, are they feeding you properly?... (hesitation) Do you have any kinship with <i>Homer Simpson</i>?
thumbnail
Level 4, "The Cellar": Elevator room.<br> The passage to "The Office". Only with the special card found at the beginning of the level.
thumbnail
Level 5, "The Office": Title screen level.
thumbnail
Level 5, "The Office": Starting point.
thumbnail
Level 5, "The Office": Password.
thumbnail
Level 5, "The Office": The Hall.<br> - A <i>Shuriken</i> awaiting to be picked... What it is typewritten over there? (vague allusion to <i>Shining</i>)
thumbnail
Level 5, "The Office": Diversion.<br> Good looking office but nothing useful. Every piece of energy has to be preserved. There was a confrontation previously, wasting a life of the player.
thumbnail
Level 5, "The Office": Special <i>Katana</i>.<br> The <i>Katana</i> is merely decorative, although it makes the connection to a secret passage
thumbnail
Level 5, "The Office": Access to the facade.<br> This door leads to the outside of the building and the security increases as we are getting close to the roof.
thumbnail
Level 5, "The Office": Intense Fights outside.<br> More two scenarios to go through before the escaping flight on the roof. There are more thugs waiting for us before that.
thumbnail
Level 6, "Kunitoki Castle": Title screen level.
thumbnail
Level 6, "Kunitoki Castle": Starting Point.<br> The <i>Inner Circle</i> transported <i>Armakuni</i> to the roof of <i>Kunitoki</i>'s Castle.
thumbnail
Level 6, "Kunitoki Castle": Swift entrance.<br> Like a lightning through the window, <i>Armakuni</i> flashes a <i>Shuriken</i> directly to the heart of <i>Scorpion</i>...
thumbnail
Level 6, "Kunitoki Castle": Insight.<br> A few moments of meditation. <i>Armakuni</i> feels he is very close to <i>Kunitoki</i>'s domains.
thumbnail
- Man, last day I asked your bro the same question about <i>Scorpio</i> and he also acted like this... you guys must be frustrated or something...
thumbnail
Level 6, "Kunitoki Castle": Like a feline.<br> Like a mute arrow <i>Armakuni</i> goes straight to his nemesis chamber.
thumbnail
Level 6, "Kunitoki Castle": Showdown.<br> <i>Armakuni</i> being beaten up. <i>Kunitoki</i> has to be situated in the centre of the pentagon to be defeated.
thumbnail
Victory: "<i>Kunitoki</i> lies here defeated".

Commodore 64 screenshots

thumbnail
Title screen.
thumbnail
First level - Central Park.
thumbnail
The balcony.
thumbnail
First fight.
thumbnail
You'll need a key to open this gate.
thumbnail
Deadly juggler.
thumbnail
Climbing to the top of the building.
thumbnail
Kunitoki's guards are controlling everything in New York... even the toilets.
thumbnail
Level 2 intro
thumbnail
Second level - The streets.
thumbnail
Wait for green light or...
thumbnail
...you will be killed.
thumbnail
Beat the evil ninja and take sword from the wall.
thumbnail
Level 3 intro
thumbnail
Third level - The sewers.
thumbnail
Avoid the giant spiders and rats.
thumbnail
Level 4 intro
thumbnail
The office.
thumbnail
The warehouse.
thumbnail
Outside the mansion.
thumbnail
The ventilator.
thumbnail
Level 5 intro
thumbnail
Fifth level - The Office Block.
thumbnail
Level 6 intro
thumbnail
Level 7 intro

DOS screenshots

thumbnail
Title screen
thumbnail
Level 1 - The Park
thumbnail
The start screen
thumbnail
First encounter
thumbnail
Watch out, he's got nunchakas
thumbnail
And he's got a staff
thumbnail
Park scenery
thumbnail
Hey, when do I get weapons?
thumbnail
Hmm, why is he defending toilets?
thumbnail
Ninjitsu CGA style
thumbnail
Level 1, "The Park": climbing the fence.
thumbnail
Level 1, "The Park": The <i>Bō</i>.<br> Finding a very useful martial weapon.
thumbnail
Level 1, "The Park": The <i>Shuriken</i>.<br>That trash bin might have something very interesting inside.
thumbnail
Level 1, "The Park": The Joggler.<br> Appearances will deceive you.
thumbnail
Level 1, "The Park": The <i>Nunchaku</i>.<br> - A true Ninja gotta do what a true Ninja gotta do...<br>(sound of splashing in the toilet looking for something)
thumbnail
Level 1, "The Park": The Boat don't stops.<br> Very acrobatic manoeuvre .
thumbnail
Level 1, "The Park": The Bees.<br> Better run <i>Armakuni</i>.
thumbnail
Level 1, "The Park": The 2nd Boat.<br> Stick it!
thumbnail
Level 1, "The Park": Almost there.
thumbnail
Level 2, "The Street": tittle screen.
thumbnail
Level 2, "The Street": Starting Point<br>
thumbnail
Level 2, "The Street": <i>Katana</i>.<br> - Paying homage to the Elders represented by their armours... what's that shining good looking thing over there?
thumbnail
Level 2, "The Street": Ambush.<br> Waiting for the precise timing to throw a <i>Shuriken</i>.
thumbnail
Level 2, "The Street": Rain of Bricks.<br> Cat reflexes dodging a thrown brick.
thumbnail
Level 2, "The Street": Entering the sub-word of "The Sewers".<br>
thumbnail
Level 3, "The Sewers": Title screen.
thumbnail
Level 3, "The Sewers": Starting Point.
thumbnail
Level 3, "The Sewers": My pal <i>Bō</i>.<br> My adversary is going to awake with a major headache.
thumbnail
Level 3, "The Sewers": Probable Smell.<br> Run!
thumbnail
Level 3, "The Sewers": The magic bottle.<br> - Do I look like a star or what?
thumbnail
Level 3, "The Sewers": The Crocodile.<br> - (mumbling something) ...easy boy, you take it easy and stay there... bsch bsch bsch...
thumbnail
Level 4, "The Basement": Title Screen.
thumbnail
Level 4, "The Basement": Starting Point.<br> Another Ninja's day life (sounds of neck stretching).
thumbnail
Level 4, "The Basement": Special Food.<br> - Lets make this clean and simple: Do you wanna do this the hard way or the hard way?
thumbnail
Level 4, "The Basement": Electrified Trails.<br> - My Ninja trainings says that those charred cockroaches near the trail mean something... hum...
thumbnail
Level 4, "The Basement": Istambul... is it?<br> A explosion of smells of spices.
thumbnail
Level 4, "The Basement": The Cougar.<br> - Come here Kitty Kitty, bsch bsch bsch... (imitating the cat meows during the rut)
thumbnail
Level 4, "The Basement": Special Card.<br> Unlocking the access to the special floors.
thumbnail
Level 5, "The Office": Title screen.
thumbnail
Level 5, "The Office": Typewriters.<br> (<i>Armakuni</i> gets the shivers) - "All work and no play makes Jack a dull boy", typewritten in every sheet of paper...<br> Tribute to <i>Shining</i>
thumbnail
Level 5, "The Office": another Room.<br> - There's someone lying on the floor. Is anybody out there?
thumbnail
Level 6, "The Mansion": Title Screen.<br>
thumbnail
Level 6, "The Mansion": Passage to the Kitchen.<br> - Mam, excuse me, I cannot concentrate myself any longer. Where may I order some <i>sushi</i>? I'm tired of eating junk food during the all game.
thumbnail
Level 6, "The Mansion": Steam Heating System.<br> - Let's not forget to bring some Chestnuts the next time...
thumbnail
Level 6, "The Mansion": Hidden Passage.
thumbnail
Last Level, "The Final Battle": Title screen.<br>
thumbnail
Last Level, "The Final Battle": Meditation.<br> (I wont fail my ancestors nor <i>The Inner Circle</i>
thumbnail
Last Level, "The Final Battle": Showdown.<br> <i>Armakuni</i> cuts<i>Kunitoki</i> in two with the swiftness and precision of a razed sheet of paper
thumbnail
... until the next <i>Last Ninja, the third</i>
thumbnail
Title Screen (CGA)
thumbnail
Title Screen (Tandy)

NES screenshots

thumbnail
Title Screen 1
thumbnail
Title Screen 2
thumbnail
Option to start a new game or continue an old one.
thumbnail
Screen announcing your current location.
thumbnail
Where you start out.
thumbnail
Fighting with an enemy.
thumbnail
An enemy lays defeated.
thumbnail
Going to grab a key.
thumbnail
Level 1, "The Park": The Joggler.<br> Any relation with this dangerous joggler and the Mexican <i>Calacas</i> I'm not sure if it's coincidental.
thumbnail
Level 1, "The Park": Women's toilet strategy (<i>Nunchaku</i>).<br> - There's a guy inside retouching himself for more than 1/2 an hour...<br> - I'll be a man and go to the ladies'...
thumbnail
Level 1, "The Park": The Boat.<br> (sounds of <i>Armakuni</i> trying really hard to reach the boat with his <i>Bō</i>)
thumbnail
Level 1, "The Park": Passage to "The Street".
thumbnail
Level 2, "The Street": Starting point.
thumbnail
Level 2, "The Street": Semaphore.<br> Beware the disposition of the semaphores, red can be green and green can be red.
thumbnail
Level 2, "The Street": The sacred <i>Katana</i>.<br> Worshipping the spirit of steel forged on the deadliest blade.
thumbnail
Level 2, "The Street": The Corner.<br> Never cease to be vigilant.
thumbnail
Level 2, "The Street": Manhole key.<br> - What a nice place for changing clothes...
thumbnail
Level 2, "The Street": Nice old ladies throwing vases.<br> - I dunno what these people have against ninjas...
thumbnail
Level 2, "The Street": Awaiting.<br> A predator silently awaits for his prey to awake.
thumbnail
Level 2, "The Street": Passage to "The Sewers".
thumbnail
Level 3, "The Sewers": Starting point.
thumbnail
Level 3, "The Sewers": Jumping.<br> Beware that the tarantula is near.
thumbnail
Level 3, "The Sewers": Manhole key.<br> - I was positive this place had a ladder somewhere... nah... reincarnation flashes most certainly.
thumbnail
Level 3, "The Sewers": Down bellow.<br> The manhole the key was meant for.
thumbnail
Level 3, "The Sewers": Pick the right one.<br> - Boy, what a sight...
thumbnail
Level 3, "The Sewers": Packs of Rats.<br> - He went over there!<br> (<i>Armakuni</i> deceived the hungry rats using the psychic powers of the <i>Shadow Warrior</i>. He became invisible too.)
thumbnail
Level 3, "The Sewers": Torches.<br> "A torch will give you light in the end of this journey"<br> (in fact this is a very subtle hint for the end of this level)
thumbnail
Level 3, "The Sewers": Time to pick one.
thumbnail
Level 3, "The Sewers": Strategy.<br> - ...and then you ask me: "was there anything that you liked being there?"<br> - ...and I say: "Yeah, I'd go and visit your mother once in a while."<br>(muaha!)
thumbnail
Level 3, "The Sewers": Big Lizard.<br> - It's me, uncle <i>Armakuni</i>... come here you stupid...
thumbnail
Level 4, "The Office": Starting point.<br> In NES version, the levels "Basement" and "Office" are joined in one level.<br> - Who's next, aye?
thumbnail
Level 4, "The Office": The Panther.<br> - And if our prettiest kitty in the world would allow sweet uncle <i>Armakuni</i> to enter in this lovely elevator?
thumbnail
Level 4, "The Office": First room.<br> (While this guard tenderly sings to the plants the song "Cherry Blossoms", <i>Armakuni</i> sneaks behind him wondering what in a heck is this all about)
thumbnail
Level 4, "The Office": <i>Nanban art I</i>.<br> <i>Nanban</i> because the aesthetics of these 3 scenarios resemble the respective Japanese art of the sixteenth and seventeenth centuries.
thumbnail
Level 4, "The Office": <i>Nanban art III</i>.<br> Almost every room has a guard. Each one more difficult than the previous.
thumbnail
Level 4, "The Office": <i>Nanban art III</i>.<br> The inkstand functions as a lever opening a secret passage.
thumbnail
Level 4, "The Office": Real light.<br> This secret room leads directly to the roof's access.
thumbnail
Level 4, "The Office": The huge ventilator.<br> <i>Armakuni</i> is preventively glued to the wall not knowing how to surpass this obstacle. A strong air-stream pushes him out of the building.
thumbnail
Level 4, "The Office": Climbing to the roof.<br> A last thug awaits you at the end of this ladder.
thumbnail
Level 4, "The Office": <i>Inner Circle</i>.<br> In a hurry to pick up <i>Inner Circle</i>'s chopper which is waiting for <i>Armakuni</i> at the next scenario just for a brief period of time.
thumbnail
Level 5, "The Mansion": Starting Point.<br> The first task of this level is to be dropped correctly from the <i>Inner Circle's</i> chopper.
thumbnail
Level 5, "The Mansion": No alarms.<br> The next task is to choose the right place to fall from the roof's window. This is the room next to the falling place.
thumbnail
Level 5, "The Mansion": The rope.<br> (<i>Armakuni</i> is questioning himself about the correctness of the ninja code)
thumbnail
Level 5, "The Mansion": Where the rope fits.<br> This is the room where food is delivered through the elevator. You'll use the rope on it.
thumbnail
Level 5, "The Mansion": The "Secret Door...".<br> Next to the kitchen, this "secret door" leads to the cellar of the mansion where our nemesis is hidden.
thumbnail
Level 6, "The Final Battle": The heat system core.<br> A good punch resolves everything.
thumbnail
Level 6, "The Final Battle": This is it!<br> Take a deep breath, review what has do be done, which magic tricks you'll expect because the showdown is going to happen.
thumbnail
Level 6, "The Final Battle": The evil spirit.<br> The evil spirit of <i>Kunitoki</i> was defeated and <i>Armakuni</i> received a special hat.
thumbnail
<i>And that's all folks!</i>
thumbnail
- How about we put the past behind our backs and open a new chapter?<br> - Shall we dance?

ZX Spectrum screenshots

thumbnail
Title screen.
thumbnail
How to get down?
thumbnail
Let's fight.
thumbnail
Level 1, "The Park":<br>- Get the key!
thumbnail
Level 1, "The Park": searching for the way out.<br> - Would you be so kind and giv...<br> - Not now Billy, gotta finda a boat!
thumbnail
Level 1, "The Park": looking for a hidden weapon.<br> - This is private property!<br> - I was trying to find my kid's soccer ball... in a sec...
thumbnail
Level 1, "The Park": The boat.<br>(the boat is hidden somewhere)
thumbnail
Level 1, "The Park": Accessing "The Streets", the next level.
thumbnail
Level 2, "The Streets": Starting the level.
thumbnail
Level 2, "The Streets": The semaphore.<br> My Grandmother used to say while crossing streets, that is better to loose some seconds of your life than your life in seconds.
thumbnail
Level 2, "The Streets": Secret gym and the <i>Katana</i>.<br> The deadliest blow.
thumbnail
Level 2, "The Streets": Hot dog cart.<br> Picking some for the journey. There is also another cart which has green poisonous hot dogs instead. Strange!
thumbnail
Level 2, "The Streets": The other hot dog cart.<br>And "speaking about the devil", here it is, the green hot dog phenomena.
thumbnail
Level 2, "The Streets": The manhole key.
thumbnail
Level 2, "The Streets": Crossing the streets following my Grandma's sayings.<br> As in the whole game, the semaphore has no colors, but flashes as references.
thumbnail
Level 2, "The Streets": Opening the manhole which leads to the next level, "The Sewers".
thumbnail
Level 3, "The Sewers": The beginning of the level.
thumbnail
Level 3, "The Sewers": Exploration.<br> Our hero, <i>Armakuni</i> prepares himself for the impeccable jumping.
thumbnail
Level 3, "The Sewers": <i>Parkour</i> in the sewers.
thumbnail
Level 3, "The Sewers": Cut scene from <i>Highlander</i>.
thumbnail
Level 3, "The Sewers": Entrance to a lower floor.
thumbnail
Level 3, "The Sewers": Fight scene.
thumbnail
Level 3, "The Sewers": A pack of rats.<br> Two thirds of these doors lead to nowhere and are deadly entrances. Many ninjas were killed during the shooting of this scene.
thumbnail
Level 3, "The Sewers": Last Danger of the level.<br> - And you thought you could deceive me in that form <i>Kunitoki</i>...<br> - (crocodile, alligator, hissing)
thumbnail
Level 4, "The Basement": Entering the level.
thumbnail
Level 4, "The Basement": Searching for a special card.
thumbnail
Level 4, "The Basement": The chicken's leg.<br> (ringing frantically the calling bell) - I have some complains to do here!
thumbnail
Level 4, "The Basement": The fork-lift.<br> <i>Kunitoki</i> is proudly demonstrating his talents.
thumbnail
Level 4, "The Basement": Deadly confrontation, no <i>Shuriken</i> needed.<br> "Glory of Love" playing in the background.
thumbnail
Level 4, "The Basement": Warehouse.
thumbnail
Level 4, "The Basement": <i>A chicken's leg can be eaten and choke</i>.
thumbnail
Level 4, "The Basement": The poisoning.<br> Not a good thing to take lightly, parental advisory content.
thumbnail
Level 4, "The Basement": The elevator.<br> Last step before entering "The Office"
thumbnail
Level 5, "The Office": First casualty.
thumbnail
Level 5, "The Office": Main frame computer.
thumbnail
Level 5, "The Office": Sheathing the <i>Katana</i>.
thumbnail
Level 5, "The Office": Reclamation.<br> ... don't think twice, do it, but do it conscientiously with rigour!
thumbnail
Level 5, "The Office": Fighting scene.<br> A majestic blow in the stomach the same time the adversary is throwing a punch.
thumbnail
Level 5, "The Office": To the roof of "The Office".
thumbnail
Level 5, "The Office": Close encounter of the 3rd kind.<br> - You are at the wrong set... this is not <i>Ghostbusters</i>... and I'm not the <i>Gate Keeper</i>...
thumbnail
Level 5, "The Office": Escape.
thumbnail
Level 6, "The Mansion": Starting point.
thumbnail
Level 6, "The Mansion": A Window to somewhere.
thumbnail
Level 6, "The Mansion": A swift death.
thumbnail
Level 6, "The Mansion": Foe with long hair hit in the face.
thumbnail
Level 6, "The Mansion": Searching for <i>Kunitoki</i>.<br> - Where's your <i>Shogun</i>?
thumbnail
Level 6, "The Mansion": Heating system of the mansion.
thumbnail
The <i>Shogun</i> is near: recalling the precious code to open the safe.
thumbnail
Final Showdown with <i>Kunitoki</i>.
Are we missing some important screenshots? Contribute.