🕹️ New release: Lunar Lander Beyond

Red Steel

Moby ID: 25102

Wii credits (2006)

390 people (363 professional roles, 27 thanks) with 418 credits.

Game Design

Lead Game Designer Roman Campos-Oriola
Game Designers Nicolas Ducart, Jean-Philippe Mottier
Additionnal Game Designers François Digard, Nicolas Normandon, Eric Prévost, Jean-Marie Santoni

Gameplay Programming

Lead Gameplay Programmer Philippe Malfoy
Gameplay Programmers Sébastien Dezautez, François Digard, Kamal Essoufi, Pascal Henry, Michael Laurent, Gwendal Le Guevel, Nicolas Normandon, Eric Prévost, David Ramos, Jean-Marie Santoni

Programming

Lead Programmer François Mahieu
Programmers Olivier Amiaud, Frédéric Bourbon, Luc De Barbeyrac, David Fournier, Sylvain Glaize, Jérôme Hubert, Marie-Claire Ordoquy, Norbert Redon, Christophe Roguet, Michael Ryssen

Tools Programming

Lead Tools Programmer Stéphane Lavergne
Tools Programmers Joël Grégoire, Nicolas Meyer

Level Design

Lead Levels David Legrand
Technical Director Jocelyn Tridémy
Team Leaders Clément Beurais, Éric Couzian, Jean-François Meiffren
Level Designers David Baque, Cédric Barthez, Stéphane Boudon, Vincent Brajdic, Maxime Ciccotti, David Douillard, Charles Gaudron, Florent Guillaume, Julien Labatut, Julien Martin, Ronan Soulier, Julien Vial

Graphic Design

Artistic Director Stéphane Bachelet
Lead Levels David Legrand, Nathalie Provost
Technical Director Olivier Fournier, Nathalie Provost
Lead Special Effect Cédric Humeau
Lead Light Artist Nathalie Nogard-Moschetti
Light Artist Frédéric Cros
Team Leaders Vincent Collombel, Fabrice Holbé, Antoine Le Clainche, Sophie Van De Velde
Level Artists Pierre Autissier, Saïd Bouaoun, Frédéric Cros, Laurent Debarge, Henri Deruer, Clément Griselain, Matthieu Molina, Cristel Mrowka, Christophe Neverre, Ludovic Ribardiere, Sébastien Theilot, Fabien Togman
Graphic asset artists Bertrand Bergougnoux, Olivier Barbier
2D Artists Renaud Bec, Guillaume Bonamy, Yvanovitch Gaidonov, Arsène Grimaud, Frank Fesquet, Jean-Marc Langue, Jérôme Renéaume

Animation

Lead Animation Wilfreed Trottet
Animation Artists Guillaume Cessot, Michel Fesquet, Karine Karabétian, Benoit Lasserre, Isabelle Leduc, Olivier Letellier, Xavier Rang

Character Design

Lead Character Stéphane Zinetti
Character Artists Florence Charpentier, Guillaume Loquin, Hélène Oger, Pierre Truong

Story Design

World & Storyline Jérôme Collette
Mu Film Eric Fantone
Dialogues Laurent Courtiaud, Julien Carbon

Sound Design

Audio Director Grégoire Spillmann
Sound Designers Alkis Argyriadis, Nicolas Bredin, Ida Yebra

Scripted Event Team

Team Lead Romain Rimokh
Scripted Event Programmer Sebastien Serrano
Storyboard Marc Jailloux
Animatics Integration Sunil Bébin, Jerome Desplas, Remy Kozyra, Arthur Miossec
Maps Integration David Baque, Vincent Brajdic, David Douillard, Florent Guillaume, Julien Labatut, Julien Vial

Multiplayer Team

Lead Multiplayer Olivier Conorton
Gameplay Programmer Gwenaël Tranvouez
Map Artists Pierre-Luc Boulais, Ludovic Ribardiere
Map Designers Olivier Conorton, Florent Guillaume
QA Cédric Dubois

Data Management

Data Manager Nary-Tiana Andriamampandry, Benoît Maury-Bouët
Hardware Support Jérôme Dauthuille, Jerome Tel
Data Manager - Ubisoft Bucarest Marius Mardale
Hardware Managers - Ubisoft Bucarest Bogdan Alexandru Mâniosu, Ciprian Ionut Dinicioiu

Quality Assurance

QA Studio Managers Sébastien Arnoult, Marius Tudorel Potîrniche
Team Leaders Andrei Ene, Fabian Salomon, Andrei Verzea
QA - Ubisoft Paris Jérôme Basile, Sunil Bébin, Omar Bouali, Jean-Baptiste Coblence, Pierre-Gilles Detanger, Cédric Dubois, Rémi Girardey, Frédéric Lapalus, Joseph Lemoine, Julien Martin, Jean Santoni, Nicolas Tassart
QA Platform Specialists Jérôme Basile, Dan Cocosila, Cosmin Cojocea, Cosmin Munteanu, Mircea Nuţu
QA - Ubisoft Bucarest Carciumaru Adrian, Dan Romulus Bufnea, Remus Burticel, Andrei Istrate, Pavel Nicolae Lupsor, Ionut Valentin Mihaescu, Mihai Neacsu, Florin Andrei Scumpu, Catalin Stan, Adrian Tilă, Mihai Vasile, Mihai Răzvan Zaican

Additional Artists - Ubisoft Shanghai

Senior Producer - Ubisoft Shanghai Richard Tsao
Associate Producer - Ubisoft Shanghai Lina Lu
Lead Artist - Ubisoft Shanghai Bai Xiao Dong
Artists - Ubisoft Shanghai Sheng Cao, Ping Yu Ding, Qing Li, Peng Wu, Cheng Wei Xiong, Yang Li Yang, Yun Feng Zhang, Xiao Jun Zhu

Dare Team - Ubisoft Montreal

Lead Programmers Vincent Pâquet
Programmers Benjamin Contant, Éric Nabor, Hugues Rousseau, Jean-François Guay, Ludovic Ducas, Pierre Gauthier, Patrick Girard, Richard Malo
Tester Jean-François Dubois
Technical Writer Gerard Dee

Magma Team - Ubisoft Montreal

Tech Group Director André LeBlanc
Magma Lead Étienne Bégin
Magma Programmers Yohann Dos Santos Monteiro, Alexandre Gaena, Catriona Dsouza, Jocelyn Veilleux-Nolin, Alain Abbyad, Xavier Guilbeault

Ludi Factory Sound Studio - Ubisoft Paris

Music composed and Produced by Tom Salta
Executive Producer Karen Vernimmen
Music Supervisor Manuel Bachet
Sound Engineer Martin Dutasta
Vocalists Michiko Date, Yuko Motani, Yuko Tsuda
Instrumentists Marco Lienhard, Masayo Ishigure, Tomas Cataldo, Steven Adams, Tom Gioia, Lili Haydn
Restaurant Lounge Music Performed by Philippe Saisse
Taikoza members Marguerite Bunyan, Malika Duckworth, Chikako Saito, Barbara Merjan
Taikoza recording session Avatar Studios
Recording Engineer Roy Hendrickson
Assistant Engineers Brian Montgomery, Peter Doris
Sound effects Frédéric Devanlay

US Voices

VO Production PCB Productions
Project Manager Laurent Rigal
Artistic Director Eddie Crew
Dialog Engineer Keith Arem
Japanese Dialect Coach Lana Sofer
Signatory Services Digital Synapse
Production Coordinator Valerie Michelle Arem
Editing David Chaulier
VO Performers Toshiya Agata, Steven Jay Blum, Tetsuya Fujita, Kim Mai Guest, Fumiko Hamada, Andrew Kishino, Rome Kanda, Sachiko Kobayashi, Masa Kanome, Akira Kaneda, Bruce A. Locke, Yuri Lowenthal, Michael McConnohie, Masashi Odate, Mitziyuki Oishi, Kirk Thornton, Keone Young, Ryan Yu
Trailer Executive Producer Karen Vernimmen
Trailer Project Manager Rollande Chaleune
Trailer Client Manager Christel Rouleau
Trailer Directed by Vincent Munch
Trailer Director of photography Philippe Elusse
Trailer Director of photography assistant Philippe Grau
Trailer Set Manager Thierry Leconte
Trailer Set Designer Fabrice Vandevelde
Trailer Set assistant Marie Blanc, Joseph Perreau
Trailer Electrician Marc Elusse
Trailer Grip Patrick Gentil
Trailer Make-Up Alexandra Shiavi
Trailer Editing Julien Milaire

Ubisoft International Localization

Localization Studio Manager Coralie Martin
Localization Project Manager Vanessa Hautefeuille
Localization Assistants Jie Zhou, Agathe Rémy

Localization UK

Translation/Proofreading Guy Parker
Linguistic Tests Paul Monk

Localization France

Translation/Proofreading Xavier Vibert
Voice Recordings Ubisoft Creative Studio Paris
Director Karen Vernimmen
Project Manager Laurent Rigal
Sound Engineer Emmanuel Pothier
Artistic Director Martial Le Minoux
Actors Marie Chevalot, Marc Alfos, Caroline Mozzone, Thierry Kazazian, Hubert Drac, Benjamin Pascal, Antoine Tomé, Marc Saez, Antoine Lobé, David Krüger, Michel Barbey, Philippe Dumond, Mathias Kozlowski, Cyrille Monge, Thierry Mercier, Bernard Bollet, Martial Le Minoux, Cédric Dumond, Véronique Desmadryl
Linguistic Tests Xavier Vibert

Localization Germany

Localization Managed by Partnertrans GmbH Markus Ludolf
Translators Christoph Bechtel, Oliver Jörg, Markus Ludolf
Voice Recordings G+G Studios
Artistic Directors Thomas Gesell, Jörn Friese
Actors Renier Baaken, Hans Bayer, Rolf Berg, Susanne Dobrusskin, Corinna Dorenkamp, Thomas Friebe, Richard Hucke, Michaela Kametz, Hans Gerd Kilbinger, Thomas Lang, Jürg Löw, Dieter Maise, Heiko Obermöller, Simon Roden, Fritz Rott, Philip Schepmann, Tanja Schmitz, Reinhard Schulat-Rademacher, Ilja Welter, Volker Wolf
Linguistic Tests Daniela Szomm

Localization Italy

Italian Localization Synthesis International Srl

Localization Spain

Spanish Localization PINK NOISE SL
Localization Manager Maria Loureiro Perna
Project Manager Miguel López Genicio
QA Manager Tania Mandez Martinez
QA Tester Maria Fernandez
Spanish Recording PINK NOISE SL
Artistic Director Miguel Ayones

Localization Japan

Japanese Localization Ubisoft Japan
Management Director Rozenn Leard
Localization Director Shunsuke Saiki
Localization Manager Fumiko Aoyama
Localization Sadayuki Kishida
Marketing Manager Yoshihisa Tsuji
Marketing Sachiko Miyata, Sunaho Hiraoka
Creative Services Manager Mari Sakai
Translation Smartech
Japanese Supervisor Kei Matsumoto
Japanese Integration Ubisoft Shanghai Studio
Localisation Department Manager Lu Yi
Localisation Engineer Hu Shi
Integrator Ma Song
Data Manager Liu Zhu Qing

Motion Capture - ATOPOS

MoCap Supervisor Stéphane Dalbera
Technical Director Jean-François Szlapka
3D Reconstruction Marie Delsol, Eric Krebs, Laurent Helmlinger, Isaac Partouche
3D Technical Advisor Richard Le Bihan, Emmanuel Linot
Props Wizard Olivier Fermier
Stunt & Actors Olivier Schneider, Michael Troude, Grégory Loffredo, Audrey Ottaviano

Ubisoft Paris Studio

Managing Director Xavier Poix
Human Resources Sandrine Maigret, Anissa Kadem, Sophie Penziki
Cost Control Cyril Gales, Caroline Lamirand
Administration Emmanuelle Decour, Jérôme Dauthuille

Project Management

Producer Marie-Sol Beaudry
Associate Producer Jean-Baptiste Duval
Creative Director Nicolas Eypert

Publisher: Ubisoft Entertainment

President and CEO Yves Guillemot
Executive Director, Worldwide Studios Christine Burgess-Quémard
Chief Creative Officer Serge Hascoët
Editorial Scenarios & Cinematic Director Alexis Nolent
Editorial Game Design Director Lionel Raynaud
Editorial Gameplay Director Cyril Derouineau
Editorial GameScript Director Emmanuel Guardiola
Editorial Artistic Director Jean-Marc Geffroy
Editorial Talent Manager Caroline Cantin
Editorial Marketing Director Laurence Buisson-Nollent
Marketing Game Manager Damien Moret
Marketing Coordinator Stéphanie Langlois
Communication Artist Elisio Lima Da Costa
Market Artist Frédéric Beaupuy
Worldwide Projects Coordination Director Anne Blondel-Jouin
EMEA Projects Coordinator Nicolas Schoener
EMEA 1st Parties Manager Romain Vazeille
Production Coordination Manager Grégory Spielmann, Mathieu Peyronnet
US Production Planning Manager Josh Ostrander
Production Coordinator Adam Zachary, Josh Taillon
Fireteam Manager Laurent Mascherpa
Process & Methods Director Michel Pierfitte
Games Lab Manager Alexandre Debrousse
Games Lab Senior Game Analyst Frédéric Duroc
Thank You Julien Barès, Michel Pierfitte, Jean-Marc Geffroy, Yannis Mallat, Nicolas Landron, Shigeru Miyamoto, Juana Tingdale, Ramin Ravanpey, Kirk Buchanan, Steve Okimoto, Steven Rabin, Ty Katori, Michael Buchholz, Kensuke Tanabe, Masakazu Miyazaki, Keisuke Terasaki, Yusuke Edasawa, Keisuke Nakamura, Toshihiko Okamoto, Fred Feiski Baudet, Richard E. Dansky, Laurent Helmlinger, Francis Jentey, Isaac Partouche, Patrick Redding, Lucian Rowe, David Neiss
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Collaborations

MobyPro Early Access

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Credits contributed by Jérome Hubert.