Dynamedion |
Original Soundtrack |
Tilman Sillescu, Markus Schmidt, Alexander Röder, Alex Pfeffer |
Original Sound Design |
Michael Schwendler, Axel Rohrbach |
Audio Direction |
Pierre Gerwig Langer |
Overclocked |
Development Director |
Tobias Schachte |
Creative Director |
Martin Ganteföhr |
Art Director |
Sebastian Wessel |
Artists |
Karim Rehimi, Daniel Ali, Martin Winkler |
Additional Art |
Marc Schmitt, Claas Boesling |
Writing |
Martin Ganteföhr |
Engine and Tools Development |
Tobias Schachte |
Game Scripting |
Martin Ganteföhr, Tobias Schachte, Daniel Ali, Thomas Langenfeld |
Additional PDA Programming |
Dirk Becker |
Scenery Art |
Detalion Art, Łukasz Pisarek, Danuta Sienkowska, Robert Ożóg, Adam Borkowski, Wiesław Budzik, Tomasz Kordas, Teresa Kosiba, Bartłomiej Ślęzak, Mirosław Warchoł, Roland Pantoła, Joanna Pantoła |
With Special Thanks To |
Maciej Miąsik, Lucjan Więcek |
Character Art |
Rocketbox Studios |
Game Testing Lead |
Steffen Rath |
Game Testing |
Benjamin Bräuer, Jens Falk, Mark Fechtner, Katja Gawantka, Wolfgang Wisweh, Yannick Gladow |
Hot WHQ Bremen |
Studio Manager |
Tobias Schachte |
Sales and Marketing |
Hiep Tran-Trung |
Public Relations |
Silke Stein |
Hardware Consultant |
Frank Theis |
German Voice Production |
Voice Director |
Martin Ganteföhr |
Business Development Director |
Martin Ruiz Torreblanca |
Project Manager |
Friedrich Klemme |
Casting |
Friedrich Klemme, Bettina Golk |
Sound Engineer |
Patrick Kuhlmann, Martin Kühn |
Post Production |
Sandra Tempus, Christoph Crass |
Voice Actors |
Stephan Schwartz, Simon Roden, Brit Gülland, René Oltmans, Norman Matt, Gisa Bergmann, Susanne Reuter, Hans Bayer, Volker Wolf, Birgit Karla Krause, Vittorio Alfieri, Gregor Höppner, Andreas Wolfram, Oliver Krietsch-Matzura, Karl Heinz Tafel, Rolf Berg |
Metric Minds |
Motion Capture |
Jörg Beigang, Tim Stieber, Christian Dreher, Sandra Wagner, Philipp Peteranderl, Christoph Genzwürker, Matthias Müller, Christoph Schulte, Rudolf Diogo Klumpp, Filip Lange, Cornelius Pflüger, Sebastian Lesik, Helmut Kriegseisen, Philipp Helzle |
Motion Capture Performers |
Steffanie Jansen, Manuel Francescon, Robert Seiler, Thilo Richter, Sebastian Ennen |
dtp entertainment AG |
Development Director |
Mathias Reichert |
Producer |
Paul Guillaumon, Egbert Latza |
Marketing Director GSA |
Thorsten Hamdorf |
Public Relations |
Claas Wolter |
Localization Manager |
Johannes Bickle, Matthias Eckardt, Patricia Grube, Maren Nötzelmann |
Product Manager |
Rebekka Adolph |
Community Manager |
Olgierd Cypra |
International Sales Director |
Christopher Kellner |
QA Manager |
Pan Schröder, Mathias Reinke |
Lead Tester |
Sebastian Schmidt |
Packaging Design |
Stefan Sturm |
Manual Design |
Stefan Sturm |
Testers |
Ulrika Tegtmeier, Jacqueline Bellon, Marc Schönbrun, Frank Oberdorfer, Matthias Eckardt, Tobias Birk, Benjamin Burger, Jens Knauber, Matthias Hauptmann |
Lighthouse Interactive Game Publishing B.V. |
CEO |
Erik Schreuder |
Vice President Business Development |
Steve Wall |
Global Marketing Director |
Lorraine Lue |
Retail Sales Director |
Howard Newmark |
Senior Development Manager |
Raymond Snippe |
Associate Producer |
Allison Skerl |
Product Manager |
Bas Roestenberg |
Localization Manager |
Bas Roestenberg |
Junior PR Manager |
Tamara Robeer |
PR & Marketing Assistant |
Stefanie Tokur |
Art Director |
Michael van Zijl |
Associate Graphic Designer |
Mandy van der Ree |
Game Testers |
Twan Mul, Angelique Houtveen, Melissa Meeuwsen |
Cutscenes |
The Light Works |
Tobias J. Richter, Arne Langenbach, Iring Freytag, Oliver Nikelowski, Jennifer Marx |
Dave's Dreams |
Sebastian Wessel, Karim Rehimi |
English Voice Recordings |
Director |
Martin Ganteföhr |
Recording Studio |
Translocacell - Localization Services |
CEO |
Martin Ruiz Torreblanca |
Business Development Director |
Martin Ruiz Torreblanca |
Project Manager |
Patrick Kuhlmann |
Casting |
Martin Ganteföhr |
Sound Engineer |
Patrick Kuhlmann |
Post Production |
Sandra Tempus, Christoph Crass |
Technologies |
Uses Bink Video |
Copyright 1997-2008 by RAD Game Tools Inc. |
Uses Emotion FX Character Animation System |
Copyright 2001-2008 Mystic Game Development |
Uses FMOD Ex Sound System |
Copyright 1994-2008 Firelight Technologies Pty Ltd. |
Uses Newton Game Dynamics |
Copyright 2003-2008 Newton Game Dynamics |
Ogg Vorbis Decoder |
Copyright 2008 Xiphophorus |
Some models from |
De Espona Infográfica |
Shooter-Footage taken from |
Red Ocean, Copyright Collision Studios GmbH |