Maciej Miąsik

aka: Maciej Miasik, Maciek Miąsik
Moby ID: 9347

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Maciej Miasik studied computer science for several years but the studies required him to sacrifice his greatest passion - personal computers and programming, therefore he decided to quit studies and start just developing games. Together with a friend - Janusz Pelc - formed a two person team Chaos Works which developed back in 1991 for xLand Games the first Polish, professional quality PC game - "Electro Body" - when released, the best selling PC game in Poland ("Electro Body" is still the legendary game among many PC users). "Electro Body" (as "Electro Man") along with 2 other titles developed by the same 2 persons was later published as "Epic Puzzle Pack" worldwide by Epic MegaGames, then shareware games giant. Later the expanded Chaos Works team developed in Poland "Fire Fight" shooter for Electronic Arts - one of the very first Windows 95 games in the world. "Fire Fight" was named "best shooter" by the US edition PC Gamer in 1996, unfortunately the game went unnoticed due to complete lack of any marketing from EA. Maciek left Chaos Works and joined Detalion team at the beginning of development of "Reah: face the unknown". Together they also developed "Schizm: Mysterious Journey" adventure game.

Maciek was one of the co-founders of Detalion s.c. - the independent game development studio comprised of Detalion team members. Detalion developed "Mysterious Journey II: Chameleon" and "Sentinel: Descendants in Time".

He had several quite diverse jobs in the Detalion team. He was the technical director - managed a technical side of the development. He did sound design work for the games. He managed video shooting if necessary or lead the work on any cinematic sequences. He edited video and did all video special effects (compositing). He organized several other parts of the development (story, public relations, support, etc.). He also sometimes programmed supporting game code and managed programmer.

After Detalion s.c. closed its doors, Maciek joined CD Projekt Red team, working on "The Witcher" as the Head of Production.

Credited on 33 games

Displaying most recent · View all

Inkulinati (2023, Windows) Special Thanks
Liberated (2020, Windows) Special Thanks
Carrion (2020, Xbox One) Very Special Thanks
Here Be Dragons (2020, Windows) Special Thanks
The Beast Inside (2019, Windows) VCEO
Project Downfall (2019, Windows) General Shoutouts and Thanks
Die for Valhalla! (2018, Windows) Special Thanks
Seven: The Days Long Gone (2017, Windows) Special Thanks
Lichtspeer: Double Speer Edition (2017, Nintendo Switch) Uber Thanks
Beat Cop (2017, Windows) Programming
Lichtspeer (2016, Windows) Help and Testing
Superhot (2016, Windows) Thanks to
Call of Juarez: The Cartel (2011, PlayStation 3) Additional Level Design
The Witcher 2: Assassins of Kings (2011, Windows) Special Thanks
The Witcher: Enhanced Edition - Platinum Edition (2010, Windows) Head of Production
The Witcher: Enhanced Edition (2008, Windows) Head of Production
The Witcher (2007, Windows) Head of Production
Overclocked: A History of Violence (2007, Windows) With Special Thanks To
Sentinel: Descendants in Time (2004, Windows) Producer
Mysterious Journey II: Chameleon (2003, Windows) Additional Design

[ full credits ]

Related Sites add

  • Homepage of Maciej Miasik
    Extensive website, in Polish, covering the developer's interests and accomplishments, including a complete gaming CV.


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