Descent Maximum
aka:
Descent 2
Moby ID: 4711
[ Browser add ] [ PlayStation ]
PlayStation credits (1997)
24 people with 36 credits.
Original Design | Michael Kulas, Matthew Toschlog |
Playstation Programming | Chris Pfeiffer, John Slagel |
Level Design | Bill Hamilton, Peter Han, Dan Wentz, Jasen Whiteside |
Robot Design | Douglas Brooks, Mark Dinse, Adam Pletcher, Dan Wentz, Jasen Whiteside |
2D Artwork | Douglas Brooks, Mark Dinse, Daniel B. McMillan, Adam Pletcher, Jasen Whiteside |
Producer | Craig Derrick |
Programming | Mark Allender, Robert Huebner, Michael Kulas, Jason Leighton, Samir Sinha, Matthew Toschlog, Che-Yuan Wang |
Cinematic Sequences | Douglas Brooks, Adam Pletcher |
Sound Effects | Douglas Brooks, Eric Brosius, Dan Wentz |
Writing | Ryan Garcia |
Testers | Jeremy Bernal, Rob Wentz |
Administrative Support | Laurie Ford, Misty Goodman |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Descent II, a group of 17 people
- Descent II: Destination Quartzon, a group of 16 people
- Descent II: The Infinite Abyss, a group of 13 people
- Descent, a group of 10 people
- Overload, a group of 10 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Eric Brosius on 43 other games
- Craig Derrick on 38 other games
- Samir Sinha on 37 other games
- Che-Yuan Wang on 34 other games
- Michael Kulas on 30 other games
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Credits contributed by Kiki.