Batman: Arkham Underworld
Moby ID: 81008
[ iPad ] [ iPhone add ]
iPad credits (2016)
340 people (328 professional roles, 12 thanks) with 344 credits.
Batman: Arkham Underworld |
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Published by | WB Games Inc. |
Developed by | Turbine Inc. |
Batman: Arkham Underworld Development Team: Development Leads |
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Executive Producer | Fernando J. Paiz |
Creative Director | Ian Currie |
Technical Director | Brian Hall |
Art Director | Maarten Kraaijvanger |
Audio Director | Matthew E. Harwood |
Senior Producer | Erik K. Boyer |
Batman: Arkham Underworld Development Team: Game Design |
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Staff Designer | Stephen Muray |
Senior Designers | Brian Aloisio, Ilya Bossov, John Cataldo, Daniel Parke, Jonathan Reynolds, Brent Walton |
Designer | Stephen Rogers |
Associate Designers | Cheyenne Pualani Morrin, Elise Valla |
Additional Design | Matt Zimmitti |
Batman: Arkham Underworld Development Team: Game Engineering |
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Principal Software Engineer | Michael Kujawa |
Lead Software Engineer | Ralph Hebb |
Senior Software Engineers | Tony Basch, Jessery Bengston, John Craig, Jacob Hart, Brenden Rheaume, Matt Weisel, David Woodruff |
Software Engineers | Marissa Farmer, Kyle Murphy, Sean Murray, Nathan Partlan |
Associate Software Engineers | James LaRussa, Michael Lyman, Sam Narkawicz |
Engineering Intern | Julia Wlochowski |
Batman: Arkham Underworld Development Team: Mobile Game Platform Engineering |
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Director of Mobile Game Platform | Mark Billington |
Engineering Manager - Tools | Paul W. Frost III |
Engineering Manager - Client | David Gosselin |
Lead Engineer - Server | Evan Pipho |
Senior Producer | Reuben Taube |
Technology Producer | Jessica Leibovitz-Uth |
Staff Software Engineers | Jeremy Altavilla, Kyle Boorky, Romesh McCullough, Rodney Powers III |
Senior Software Engineers | Thomas Allen, William Day, Nick Howe, Aaron Mayausky, Ben Salem |
Software Engineers | Aaron Cooper, Colin Hubert |
Associate Software Engineers | Tom Sharkey, Alex Tardif |
Engineering Intern | Zachary Charnock |
Production Intern | Connor Hughes |
Additional Mobile Platform Engineering Support | Mark Joyal |
Batman: Arkham Underworld Development Team: Art |
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Senior UI Artist | Blair Cooper |
Senior Technical Artist | Chonny Uth |
Technical Artist | Jeremy Mack |
Senior Animators | Edward Hull, David LoVecchio |
Senior Concept Artists | Lucas Slominski, Froilan Gardner (credited as Frolian Gardner) |
Environmental Artists | Yujin Kiem, Kevin Moy, Dan Wallace |
3D Artists | Michael Anciello, Singer Ko, Kevin Moy |
Gotham City Art Consultant | Jeff De Puy |
Associate 2D Artist | Vicki Sarkissian |
Additional Art Support | Kamal Hatami, Paul Jury, Jennifer Mills, Jason L. Merck |
Batman: Arkham Underworld Development Team: Production |
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Executive Producer | Athena Peters |
Producer | Amanda Grow |
Batman: Arkham Underworld Development Team: Quality Assurance |
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Director of Quality Assurance | Jay Piette |
Director of Localization | Jay Piette |
Quality Assurance Lead | Amelia Overbay-Day |
QA Coordinator | Thomas Schlapp |
Senior QA Tester | Laura Berman |
QA Testers | Jonny Fawcett, Alex Grey, Gage Hackford, Jade Kim, Cory Knowles, J.T. Kucera, Edwin Pun, Amanda Rivet, Christopher Sherman, Alfreda Smith, Kyle Wesolowski, David Williams |
Live Production Support | David Lee |
E-Commerce QA Lead | Tim Gallus |
E-Commerce QA Testers | Ethan Akey, Cliff Leonardi |
Batman: Arkham Underworld Development Team: Localization |
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Project Manager | Adele Fontana |
Localization Manager, LQA | Sean Pelkey |
Linguistics Leads | Julien Godard, Katharina Tebbe |
Quality Assurance Tester | Natasha Swift |
Batman: Arkham Underworld Development Team: Turbine Executive Management |
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General Manager | Alessandro Galvagni |
Vice President, Product Development | Craig Alexander |
Vice President, Digital Publishing | Jim Drewry |
Vice President, Technology | Alan Villani |
Vice President, Operations | Miles Freedman |
Director of Finance | David Ross |
Directors of Human Resources | Janet Carlson, Maura Haley |
Finance Manager | George E. Barton |
Batman: Arkham Underworld Development Team: Special Thanks |
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Special Thanks | David Hego (and the art team at Rocksteady), Sefton Hill, Jaime Walker, Martin Lancaster, Guy Perkins, Dax Ginn, Sarah Stewart (and our friends at WB Games Montreal), All our friends at Unity, Samantha Ryan, Martin Tremblay, Linda Currie, Kate Paiz |
Turbine Digital Games Services: Turbine Account Management |
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Director of WB Digital Games Services Account Management | Seavey Bowdoin |
Senior Account Manager | Dennis Bachman |
Turbine Digital Games Services: Turbine Digital Platform Group |
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Director of Product Management | Matt Howell |
Director of Platform Development | Mike Gorman |
Director of Analytics Platform Development | Steven Stalzer |
Manager, Platform Engineering | Steve Colby |
Manager of Quality Assurance | Chris Morley |
Senior Producer | Matthew Navas |
Product Manager | Shelton Oliver |
Platform Development Team | Rhian Anthony, Catherine Chan-Tse, Elliot Franford, Jess Hickey, Samuel Kanai, Tohin Kashem, Rick Kasten, Stephen Lantz, Benjamin Luddy, Steve McGarry, Vorn Mom, Alexander Orr, Erin Trzcinski |
SQA Team | James Curran, Joe Fang, Jeremy Gallagher, Jason Garland, Touhid Ishtiaque, Aaron Lin, Riana Subroto, Tao Wang |
Analytics Platform Team | Nick Afshartous, Nagarajan Govindasamy, Karthik Kadiyam, Kurt Larson, Vadim Levin, Colin Loghin, Kerri MacDonald, Chad Maue, William Smith, Dragan Topic, Eduardo Vilallonga, Suresh Voruganti |
Technical Writer | Shelton Oliver |
Production Interns | Michael Bujtas, Ian Cullinane, John Parsaie, David Pictor, Quinn Richter, Tyler Trulson |
Turbine Technical Operations |
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Director of Cloud Solutions & Integration | Jillian Haffner |
Product Manager | David Sinur |
Senior Producer, Online Operations | Shane Kelley |
Director of Systems Engineering & Security | Ian Winston |
Turbine Technical Operations: Online Operations |
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Senior Systems Engineers, Online Operations | David Andrews, Chris Manigan |
Systems Engineers, Online Operations | Juan Pinto, David Ramsden |
Associate Systems Engineer, Online Operations | Darian Raffle |
Turbine Technical Operations: Cloud Solutions & Integrations |
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Associate Producer, Cloud Solutions | Laura Hencke |
Consultant, Cloud Solutions Architect | Dewey Sasser |
Senior Engineer, Cloud Solutions | Stuart Karp |
Engineers, Cloud Solutions | Phil Laks, Jim Sweeney |
Consultant, Cloud Solutions | Ian Cullinane |
Turbine Technical Operations: Release Engineering |
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Senior Mobile Release Engineer | Benjamin Davis |
Mobile Release Engineer | David Stoker |
Turbine Technical Operations: Data Solutions |
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Senior Database Administrator | Hari Marappan |
Database Administrator | Daniel Campoy |
Turbine Technical Operations: Systems Engineering |
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Systems Engineering Manager, Chief Architect | Robert V. Cole |
Senior Network Engineer | Tika Mahata |
Storage Engineer | Ken Covey |
Senior Systems Engineer | Jesse Rivera |
Systems Engineers | Mathew Coulombe, Andrew Martini, Dan McGloughlin |
Turbine / WB Games Fan Services |
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Director of Customer Service | Thomas Shibley |
Customer Service Managers | Brian Manhard, Veronica Rose, Chris Sutherby |
Admin Supervisor | Katie Pierce |
Customer Service Admins | John Ashley Bloodworth, Eric Norris |
Fraud Prevention | LaVonna Bowen |
Customer Service Project Lead | Stephen Mullin |
Senior Tech Support | Paul Woolley |
Customer Service Representatives | Michael Cence, Sidney Chatfield, Jack Gill, Jon Pierre Héroux, Jason Kwan, Richard McFeaters, Scott Parker, Michelle Reade, Jeremy White, Michael Wu |
Turbine Digital Publishing: Marketing and Product Management |
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Director of Marketing | Peter Gollan |
Director, E-Commerce | Christopher Lorentzen |
Product Managers, Mobile | James Casale, Noah Cefalo |
Manager, Digital Marketing | Samantha Mangini |
Manager of CRM & Online Direct Marketing | Jason Stoller |
Associate, User Acquisition | Dylan Schmidt |
Turbine Digital Publishing: Creative Services |
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Art Director | Richard Woolford |
Graphic Design | Joe Rousseau, Ben Fiore |
Video Production | Buddy Hutton, Ben Oliver |
Turbine Digital Publishing: Game Analytics |
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Senior Statistical Analyst | Shawn Connor |
Statistical Analysts | Acey Boyce, Paul Benson |
Data Science Associate | Rachael Eagle |
Turbine Digital Publishing: Consumer Insights & User Testing |
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Manager, Turbine Consumer Lab | Katelynd LaVallee |
Associate, Consumer Insights | Ben Wiley |
Turbine Digital Publishing: Digital Communications |
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Executive Director, Digital Communications | Adam Mersky |
Manager of Digital Communications | Leo Tan |
Mobile Community Manager | Johnny Liu |
Turbine Information Technology |
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Director of Information Technology | Ann Oryell |
Senior Desktop Support | Mikel Williams |
Desktop Support | Greg Powers |
Senior Systems Engineer | Charles Klauder |
Atlassian Administrator | Tyrell Goodpaster |
WB Games, Inc.: Digital Games |
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Vice President, Mobile Publishing | Nate Jones |
Directors, Mobile Publishing | Gavin Leung, Brian Sapp |
Manager, Mobile Publishing | Adrienne Vignocchi |
Product Manager | Avery Alix |
Associate Product Manager | Brian Shiraishi |
Additional Mobile Publishing Support | Sam Huang, Chuka Ikokwu, Maral Kaloustian, Shelby Moledina, Kelsey Musgrave, Catherine Silvestre, Darrel Sin, Winnie Win |
WB Games, Inc.: Production |
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VP, Production & Creative - DC | Ames Kirshen |
Producers | Douglas Heder, Jonathan Katz |
Additional Production Support | Akash Amin, Rob Shepherd |
WB Games, Inc.: WB Digital |
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Director, Mobile Production | Nathan Feldman |
Distribution Lead | Kendell Burton |
Distribution | Daniel J. Frankeberger |
WB Games, Inc.: Consumer Values and Product Design |
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Executive Director, Consumer Value & Product Planning, NPDG | Michael Leon |
Executive Director, Consumer Game Analytics | Patrick Joynt |
WB Games, Inc.: Usability and Playtesting |
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User Research Manager (WB Games) | Joyce Hwang |
User Researchers (WB Games) | Hannah Johnson, Walker Tate |
WB Games, Inc.: Central and Shared Services |
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Manager, Production Services | Jamie O'Brien Moore |
Mastering Lab Technicians | Ian Clark, Jason Harrell, Gary B. Washington Jr. |
WB Games, Inc.: Game Technology |
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Vice President, Game Technology | Gary Lake-Schaal |
Director, Technical Production | Ray Yu |
Technical Producers | Jonathan Boldiga, Dennis Crow |
Associate Technical Producer | Edwin Yee |
Senior Engineer, Developer Support | Finlay McAree |
Associate Engineer, Developer Support | Steve Wenzke |
WB Games, Inc.: Marketing / PR |
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Vice President, Marketing | Matthew Geyer |
Vice President, Public Relations | Remi Sklar |
Executive Director, Consumer Insights | Buwon Tran |
Senior Manager, PR | Megan Korns Russell |
Director, Brand Marketing | Craig Mitchell |
Manager, Brand Marketing | Minh Tran |
WB Games, Inc.: Business Engineering and Information Technology |
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Manager, Publisher Business Engineering and IT | Chris Whitney |
Enterprise Architect, Publisher Business Engineering and IT | Elliot Gozansky |
WB Games, Inc.: Business Development |
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Vice President, Business Development and Licensing | Scott Johnson |
WB Games, Inc.: Business and Legal Affairs |
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Vice President, Deputy General Counsel | Jennifer Stump |
Director, Rights and Clearances | Jane Elms |
WB Games, Inc.: Finance |
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Vice President, Finance and Administration | Steve Chalk |
Director, Production Planning & Analysis | Jenna Hardy |
Director, Finance Worldwide Publishing | Kristel Suur |
WB Games, Inc.: Executive Management Team |
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Executive Vice President & General Manager | David Haddad |
Senior Vice President, Worldwide Marketing | Russell Arons |
Senior Vice President, Business Development | Debra Baker |
Senior Vice President, Sales, Americas | Kevin Kebodeaux |
Senior Vice President, Finance and Administration | Doug Regan |
Senior Vice President, Group General Manager - Production and Development | Peter Wyse |
Senior Vice President, Games, EU | Olivier Wolff |
Senior Vice President, Mobile, Social and Emerging Platforms | Greg Ballard |
WB Games, Inc.: Warner Bros. Technical Operations |
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Creative Projects Manager | Jeri Street |
Localization Manager | Alex W. Johnson |
Localization Coordiantor | Sylvia Gladstone |
WB Games, Inc.: DC Entertainment |
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Chief Creative Officer | Geoff Johns |
Creative Director, Interactive | Patrick McCallum |
Creative Executive, Interactive | Randy Ma |
Co-Publishers | Dan DiDio, Jim Lee |
Senior VP Marketing and Global Franchise Management | Amit Desai |
Senior VP Finance and Operations | Nairi Gardiner |
WB Games, Inc.: Voice Recordings |
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Voice Over Talent | Dino Andrade, Steven Jay Blum, Kevin Conroy, Joey D'Auria, Grey DeLisle-Griffin, Jake Eberle, Michael Hawley, Andrew Kishino, Maurice LaMarche, David B. Mitchell, Khary Payton, John Polito, Armin Shimerman, Tara Strong, Scott Whyte, Wally Wingert |
Dialog Recorded at | Warner Bros. Studios |
Voice Direction | Amanda Wyatt |
Audio Engineer | Alan Freedman |
Audio Production Assistants | Emma Weston, Pierce O'Toole, Christopher Cody Flick |
Additional Voice Recording Support | Karen Fishman |
Imagenation Abu Dhabi |
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- | Imagenation Abu Dhabi |
Other |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Infinite Crisis, a group of 156 people
- Batman: Arkham Knight, a group of 143 people
- Mad Max, a group of 134 people
- Dungeons & Dragons Online, a group of 133 people
- Mortal Kombat X, a group of 122 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Steven Jay Blum on 490 other games
- Scott Johnson on 272 other games
- Grey DeLisle-Griffin on 219 other games
- David B. Mitchell on 203 other games
- Remi Sklar on 193 other games
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Credits contributed by Sciere.