Mega Man Battle Network 3: Blue Version
Description official descriptions
LAN, the young hero, is invited to attend a local net-battle tournament with his Personal Electronic Trained character, Mega Man. However, during the tournament, Mega Man and LAN discover a plot by an evil corporation, who hope to once again take over the network.
Using an RPG style, you must guide Mega Man through various levels defeating enemies along the way and collecting the various chips to upgrade Mega Man's weapons and other items.
Exclusive to this, the Blue Version, are specialy developed chips (Giga Class chips) that only the Blue Version of Mega Man can use. You can also trade various chips between players using either Blue or White versions of BN3.
Groups +
Screenshots
Promos
Credits (Game Boy Advance version)
63 People (44 developers, 19 thanks) · View all
Planning |
|
Scenario |
|
Character Design |
|
KingMan Design |
|
BowlMan Design |
|
Objects |
|
Scrolling |
|
Programming |
|
Music |
|
Sound Effects |
|
Official Illustration |
|
Manual Design |
|
[ full credits ] |
Reviews
Critics
Average score: 76% (based on 7 ratings)
Players
Average score: 3.7 out of 5 (based on 8 ratings with 1 reviews)
The Good
While the game retains the Style Change and Side Quests from the second game, it does seem Capcom were trying something new with this game. One of the most innovative features is the Navi Customizer which would appeal to Tetris fans. And another good one is the Viruses that side with you. But this is about where the good bits and bytes end.
The Bad
The game does have the quirks and irritations of the past two games, that this franchise really does not catch up with the Classic or Legend series. The backgrounds in the cyber world as well as the sprites all over look a lot more bland and samey than they were before. It seems that the Netnavis completely deviate from their Robot Master counterparts at this point, making them a lot less interesting to fight against. Even the secret areas cannot redeem what the game dishes out.
The Bottom Line
There's virtually no variety wherever you go. With Wily still upset about his Robotics Project being cancelled, this game essentially recycles the plot of the first game with really nothing that makes it feel like a true sequel, just a glorified expansion pack. There is no real difference between the Blue and White version, just different battlechips. Waste of money to buy both unless you "Gotta Catch 'Em All!".
Game Boy Advance · by Kayburt (32145) · 2020
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Kartanym.
Wii U added by Michael Cassidy.
Additional contributors: Satoshi Kunsai, Freeman, Bregalad.
Game added July 5, 2003. Last modified June 30, 2023.