There is no Amiga cover art on file for this game
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4.0
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Description

(From the Infocom Home Page site)

In Wishbringer, you're a postal clerk in a small seaside village called Festeron. You deliver a strange envelope to a magic shop, and discover that an old woman's black cat has been kidnapped by "the Evil One." The old woman asks for your help, and when you leave the magic shop, you find yourself trapped in a nightmare world. Your once-quit town is now full of goons, trolls, vultures, fortress-like towers, and assorted wickedness. You become entangled in the struggle between Good and Evil; extraordinary help is found only in unusual places. Everyone seeks to possess a magic stone of dreams known as Wishbringer; but only you can find it and use its powers to make your town safe again. And you only have a few hours!

Difficulty Level: Introductory

Original C=64 Grey Box Contents: Booklet - Local History Series No. 4 - The Legend of Wishbringer, Wishbringer Glow-In-The-Dark Stone, Primary Postal Grid (Map) Postal Zones of Festeron, Antharia & Vicinity, Letter from The Evil One to the proprietor of Ye Olde Magick Shoppe demanding the return of the stone.

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Trivia

A small number of grey-box releases of this game were sold without the plastic glow-in-the-dark stone, and without it being mentioned in the contents list on the back (I have one myself). These were most likely a very late release of the game, right before Activision took over. Reissuing the box must have been cheaper than manufacturing more of the plastic toys once the original supply ran out.


This entry was contributed by Brian Hirt (10009), Droog (467), Kabushi (41040), Terok Nor (9640) and Belboz Bronze Star Contributing Member (6615)
 

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