Brian Moriarty

Moby ID: 202

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Brian Moriarty (born 1956) is an American video game designer. He was the author of three Infocom interactive fiction titles: Wishbringer (1985), Trinity (1986) and Beyond Zork: The Coconut of Quendor (1987).

One of his best-known works is the graphic adventure Loom (1990). He also worked with Ron Cobb on Loadstar: The Legend of Tully Bodine (1994). He participated in the creation of an early version of the graphic adventure The Dig (1995). That version was eventually canceled, but some of its features made it into the game's final release.

Moriarty is Professor of Interactive Media and Game Development at Worcester Polytechnic Institute.

Credited on 30 games

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Braid: Anniversary Edition (2024, Windows) Special Thanks to
The Land of Crows (2019, Windows) Thanks and greetings
The Church in the Darkness (2019, Windows) Guest Writers
Shardlight (2016, Windows) Special Thanks
The Witness (2016, Windows) Thanks to our friends who helped playtest
Codename Cygnus (2013, iPhone) Creative Advisor
Alvin and the Chipmunks: The Squeakquel (2009, Nintendo DS) Creative Director
Alvin and the Chipmunks: The Squeakquel (2009, Wii) Creative Director
Soul Trapper: Episode 1 - Ollie Ollie Oxen Free! (2009, iPhone) Special Thanks
Cesar Millan's Dog Whisperer (2008, Windows) Game Design
Are You Smarter Than a 5th Grader?: Make the Grade (2008, PlayStation 2) Creative Director
Braid (2008, Xbox 360) Special Thanks
American Girl: Julie Saves the Eagles (2007, Windows) Game Design
Catz (2006, Windows) Producer
Dogz (2006, Windows) Producer
Woody Woodpecker Racing (2001, Windows) Special Thanks
The Dig (1995, DOS) Additional Additional Story by
Loadstar: The Legend of Tully Bodine (1994, SEGA CD) Interactive Design
Return to Zork (1993, DOS) Special Thanks to
Loom (1992, TurboGrafx CD) A Fantasy Adventure by

[ full credits ]

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