DescriptionE.T. The Extra-Terrestrial is a licensed adventure game, based on the movie. The adventure takes place on several screens with pits scattered about. The object of the game is to find pieces of E.T.'s phone. Once all pieces are found, E.T. calls home and the spaceship arrives to pick him up. E.T. can collect Reese's Pieces scattered around in order to regain energy which is constantly depleted with time.
The phone pieces are in some of the pits, and E.T. must jump in to get them; sometimes there's also a dead flower in the pit which provides extra points if brought back to life. Once E.T. has done his business in the pit, to get out he must levitate his way out, though he must watch out not to fall into the pit again after leaving.
Evil scientists and agents wander around the area, trying to capture E.T. and steal the parts he's carrying.
- "E.T. The Game" -- Informal slang title
Part of the Following Groups
The Press Says
|Tilt||Jan, 1983||5 out of 6||83|
|Game Freaks 365||2000||4.1 out of 10||41|
|All Game Guide||1998||40|
|Retrogaming.it||Jan 26, 2009||4 out of 10||40|
|neXGam||1999||3.3 out of 10||33|
|SwankWorld||Jul 15, 2005||1 out of 10||10|
|Good Game||Oct 06, 2008||0 out of 10||0|
|The Video Game Critic||May 15, 2001||F||0|
|Topic||# Posts||Last Post|
|The legend was true after all: buried copies found||2||thf (154579)
Apr 27, 2014
DevelopmentHoward Scott Warsaw, the programmer of E.T. The Extra-Terrestrial, only had six weeks from July 23, 1982 to program the game and ready it for a September 1 release date.
ReceptionAtari produced 5 million E.T. The Extra-Terrestrial cartridges. Most of the units that were sold were returned, and eventually Atari dumped the millions of useless copies still on hand into a New Mexico landfill.
On the 1st of December 1982, after it became clear that Atari would never sell the six million cartridges it had manufactured, executives announced that they were cutting their '82 revenue forecasts from a 50% increase over '81 levels to a meager 15%. In the end, the price of Warner (owners of Atari) stock dropped almost a third from 52 to 35. It was so bad Atari President Ray Kassar unloaded 5000 of his shares before announcing the cuts to the public.
- Issue #4 - #1 Worst Video Game of All-Time
- Gamers Europe
- January 2005 - Worst Game Ever Produced On Any Platform Nominee
- December 31, 2002 - #7 on the "Top Ten Shameful Games" list ( "Lots of people bought it at first, but gradually the word spread that the gameplay consisted mainly of E.T. falling into an endless series of pits, and the game was much too frustrating for the young kids for whom it was intended. The game is sometimes accused (not altogether without justification) of single-handedly causing the "crash" of the video games market in the mid-'80s.")
- November 17, 2006 - #2 Worst Videogame
- PC World
- October 23, 2006 - #1 Worst Game of All Time ("Everyone I spoke to who singled out particular gripes mentioned the pits that the player, as E.T., fell into and would then have to slowly levitate out of, which led to horrendously monotonous game play.")
Related Web Sites
- Fixing E.T. The Extra-Terrestrial for the Atari 2600 (A serious effort to analyse and correct the bugs in the game, some 30 years after the release, complete with ROM code modifications for the NTSC version.)
- Matt Chat 70 (Video interview with Howard Scott Warshaw about the development of Yars' Revenge and E.T. The Extra-Terrestrial)