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Blood Money

Published by
Developed by
Released
Platforms
Critic Score User Score
DOS
82
3.8
Commodore 64
75
3.3
Atari ST
84
4.0
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Description

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?"

The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage.

The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective. Navigating the levels sometimes requires the player to duck through gaps in scenery.

Screenshots

Blood Money Amiga The opening screen
Blood Money Amiga Planet 2, simply fly around the giant claws
Blood Money Atari ST Game over
Blood Money Commodore 64 The main menu

Part of the Following Group

User Reviews

A great shoot-em-up with excellent graphics and animation but very difficult DOS BdR (3859)
Where's my money? Blood Money that is! DOS Terry Callahan (67)
Technically innovative and highly entertaining at the time Amiga Martin Smith (76)

Critic Reviews

Zzap! Amiga Jul, 1989 94 out of 100 94
ST/Amiga Format Amiga May, 1989 92 out of 100 92
The Games Machine (UK) Commodore 64 Aug, 1990 90 out of 100 90
The Games Machine (UK) Atari ST Nov, 1989 88 out of 100 88
ASM (Aktueller Software Markt) DOS Feb, 1990 10 out of 12 83
Power Play Atari ST 1989 80 out of 100 80
ASM (Aktueller Software Markt) Commodore 64 Jul, 1990 9 out of 12 75
ACE (Advanced Computer Entertainment) Atari ST Nov, 1989 740 out of 1000 74
ACE (Advanced Computer Entertainment) Amiga Jul, 1989 732 out of 1000 73
ACE (Advanced Computer Entertainment) DOS Jun, 1990 700 out of 1000 70

Forums

Topic # Posts Last Post
Title song sample sources (continued) 5 BdR (3859)
Jun 20, 2014
Title song sample sources 4 djindio (1458)
Mar 15, 2013

Trivia

Artwork

The artwork used on the front of the box and on the intro screen is called "Protector" and was made by the well-known British illustrator Peter Andrew Jones. Like a lot of his art, the piece has appeared on sci-fi book covers: it was first used for a 1979 British paperback release of Larry Niven's Protector and depicts Phssthpok the Pak, a main character from the book. It also appeared on a Dutch edition of Niven's Ringworld Throne and is featured in Jones' art book Solar Wind.

Inspiration

David Jones wrote the game inspired by an arcade game called Mr. Heli. He wrote it at home, in his bedroom, in his spare time.

Awards

  • Power Play
    • Issue 01/1990 - #3 Best Action Game in 1989
  • ST Format
    • Issue 01/1990 - Included in the list 50 Games of the Year
    • Issue 01/1991 - #2 Best Shoot-'em-Up in 1990
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne / Phil King)

Contributed to by gilgamex (113), paul cairey (321), mike dailly (3) and Servo (55764)