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Blood Money

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Amiga
81
...
Atari ST
86
4.0
Commodore 64
75
3.3
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Description

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?"

The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage.

The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective. Navigating the levels sometimes requires the player to duck through gaps in scenery.

Screenshots

Blood Money Atari ST Title screen
Blood Money Amiga Planet 2, ruins of an underwater city and submarine enemies
Blood Money Atari ST Main menu
Blood Money Amiga Planet 4, shooting these worms will earn you big money

Part of the Following Group

User Reviews

A great shoot-em-up with excellent graphics and animation but very difficult DOS BdR (3379)
Where's my money? Blood Money that is! DOS Terry Callahan (62)
Technically innovative and highly entertaining at the time Amiga Martin Smith (76)

The Press Says

Zero DOS Apr, 1990 90 out of 100 90
ST Format Atari ST Sep, 1989 90 out of 100 90
The Games Machine (UK) Atari ST Nov, 1989 88 out of 100 88
Computer and Video Games (CVG) DOS Jun, 1989 85 out of 100 85
Computer and Video Games (CVG) Atari ST Jun, 1989 84 out of 100 84
Power Play Atari ST 1989 80 out of 100 80
Computer and Video Games (CVG) Commodore 64 Aug, 1990 79 out of 100 79
Commodore User Amiga Jun, 1989 76 out of 100 76
ACE (Advanced Computer Entertainment) Amiga Jul, 1989 732 out of 1000 73
ACE (Advanced Computer Entertainment) DOS Jun, 1990 700 out of 1000 70

Forums

Topic # Posts Last Post
Title song sample sources 4 djindio (1386)
Mar 15, 2013

Trivia

Artwork

The artwork used on the front of the box and on the intro screen is called "Protector" and was made by the well-known British illustrator Peter Andrew Jones. Like a lot of his art, the piece has appeared on sci-fi book covers: it was first used for a 1979 British paperback release of Larry Niven's Protector and depicts Phssthpok the Pak, a main character from the book. It also appeared on a Dutch edition of Niven's Ringworld Throne and is featured in Jones' art book Solar Wind.

Inspiration

David Jones wrote the game inspired by an arcade game called Mr. Heli. He wrote it at home, in his bedroom, in his spare time.

Awards

  • Power Play
    • Issue 01/1990 - #3 Best Action Game in 1989
  • ST Format
    • Issue 01/1991 - #2 Best Shoot-'em-Up in 1990

Contributed to by gilgamex (113), paul cairey (323), mike dailly (3) and Servo (55896)