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Description

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion".


Screenshots

Chase H.Q. Amstrad CPC Startup
Chase H.Q. ZX Spectrum The load screen is replaced by this. The game waits here until the player presses a key
Chase H.Q. Arcade Well Done.
Chase H.Q. NES Getting into the car

Promo Images

There are no promo images for this game


Alternate Titles

  • "Taito Presents Chase H.Q." -- US Game Boy title
  • "Taito Chase H.Q." -- Console title
  • "タイトーチェイスH.Q." -- Japanese spelling

Part of the Following Groups

User Reviews

Get from A to B then Bang! Arcade FatherJack (58520)
Let's go, Mr. Driver, to the bin Commodore 64 *Katakis* (38291)

Critic Reviews

Computer and Video Games (CVG) Atari ST Jan, 1990 93 out of 100 93
The Games Machine (UK) ZX Spectrum Dec, 1989 91 out of 100 91
Commodore User Arcade Nov, 1988 9 out of 10 90
Joystick (French) TurboGrafx-16 Apr, 1990 89 out of 100 89
ACE (Advanced Computer Entertainment) Amiga Feb, 1990 840 out of 1000 84
The Video Game Critic TurboGrafx-16 Aug 21, 2014 B 75
ASM (Aktueller Software Markt) SEGA Master System Mar, 1990 8 out of 12 67
Zzap! Commodore 64 Feb, 1990 53 out of 100 53
Nintendo Magasinet (Sweden) Game Boy Aug, 1991 2.5 out of 5 50
ASM (Aktueller Software Markt) Commodore 64 Jan, 1990 1.4 out of 12 12

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Trivia

Amstrad CPC versions

There were two versions of the game released: for CPC464 and CPC6128. The latter featured additional speech samples and while running from tape the game was loaded in one go.

Awards

  • EMAP Golden Joystick Awards 1990 (published by ACE #33, 1990/6)
    • Winner Best 8-Bit Soundtrack

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Contributed to by FatherJack (58520), Sciere (400853), Kabushi (167701), Martin Smith (62870), Freeman (29000), gamewarrior (5060) and *Katakis* (38291)