DescriptionThe First Tiberium War between the GDI and the sinister Brotherhood of Nod is nearing its end. In an attempt to revert the scales of war to their favor, the brotherhood kidnaps top three Tiberium research specialists. The GDI commando Captain Nick "Havoc" Parker is sent on a mission to rescue the scientists. As he battles the forces of the Brotherhood on the way to his objective, the Captain discovers the abductors' true intention, and realizes that the outcome of the entire war depends on the success of his mission.
Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drivable vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.
- "命令与征服：变节者" -- Chinese spelling (simplified)
- "Commando" -- Working title
- "C&C: Renegade" -- Informal title
Part of the Following Groups
|Game Chronicles||Apr 28, 2002||9.5 out of 10||95|
|4Players.de||Mar 06, 2002||88 out of 100||88|
|games xtreme||Mar 21, 2002||8.5 out of 10||85|
|Gameplay (Benelux)||Feb 28, 2002||81 out of 100||81|
|Gameguru Mania||Mar 03, 2002||80 out of 100||80|
|PC Action||Feb 08, 2002||75 out of 100||75|
|GameSpot (Belgium/Netherlands)||Mar 06, 2002||74 out of 100||74|
|PC Zone||Feb 15, 2002||73 out of 100||73|
|Frictionless Insight||Mar 10, 2002||70|
|Fragland.net||Sep 14, 2002||59 out of 100||59|
|Topic||# Posts||Last Post|
|Trivia source, pls?||2||Patrick Bregger (174455)
Mar 05, 2017
DevelopmentThe game was originally called Command & Conquer: Commando and had already been in early stages of development by July 1997. In 2014, a tech demo from that time leaked, which shows that the game was originally intended to be released on the Sony PlayStation (as at least one of the platforms) and was build upon the Sports Car GT engine, with a model viewer, a player test, a terrain test, and a playable "Jogging Around Atlanta" test level.
The game's release was delayed multiple times, to which Westwood Studios themselves joked in a sketch where a man dressed up as Havoc breaks into the studio, terrorizes the developers, takes a photo with Joseph Kucan and threatens to be back should the game be delayed again.
Pre-order extrasFor those who pre-ordered this game, they got a code that activates three extra suit-skins for online playing. That includes desert suit, snow suit and stealth suit. However, for those who pre-ordered directly from Westwood, they also got a Command & Conquer: Renegade soundtrack included in the same price.
ProtagonistEarly concept art and the first official trailer show that the protagonist was originally to be Logan Sheppard, son of general Mark Sheppard from the original Command & Conquer. He was later replaced by Nick Seymour Parker, known as "Havoc", while Logan was placed as the tutorial guide.
ReferencesIn the game cutscenes and some posters inside Nod buildings you can see footage from the original 1995 Command & Conquer. For example, in the cutscene when Havoc is commandeering a hovercraft, there is a screen on the command ship's bridge where you can see him arriving to an island, but in the same graphics as the original game.
- 2002 – Wish It Had Been A Hit Award (for its multiplayer mode)
Related Web Sites
- Command & Conquer Renegade (Official website)
- Planet C&C (All the C&C games covered extensively on these pages. Articles, reviews, files for download, chat and more.)