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DescriptionThe First Tiberium War between the GDI and the sinister Brotherhood of Nod is nearing its end. In an attempt to revert the scales of war to their favor, the brotherhood kidnaps top three Tiberium research specialists. The GDI commando Captain Nick "Havoc" Parker is sent on a mission to rescue the scientists. As he battles the forces of the Brotherhood on the way to his objective, the Captain discovers the abductors' true intention, and realizes that the outcome of the entire war depends on the success of his mission.
Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drivable vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.
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DevelopmentIn the first game concept you're playing Tanya - a character from Red Alert.
Pre-order extrasFor those who pre-ordered this game, they got a code that activates three extra suit-skins for online playing. That includes desert suit, snow suit and stealth suit. However, for those who pre-ordered directly from Westwood, they also got a Command & Conquer: Renegade soundtrack included in the same price.
ReferencesIn the game cutscenes and some posters inside Nod buildings you can see footage from the original 1995 Command & Conquer. For example, in the cutscene when Havoc is commandeering a hovercraft, there is a screen on the command ship's bridge where you can see him arriving to an island, but in the same graphics as the original game.
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MAT (64161) added Command & Conquer: Renegade (Windows) on Feb 25, 2002
C&C Renegade is based upon the original C&C created by:
Ian Leslie (3D Programming, Tools), Denzil E. Long Jr. (Online Functionality), Jani Penttinen (Lead 3D Optimization Specialist), Patrick Smith (AI, Tools, Sound, Networking), Tom Spencer‑Smith (Networking/Multiplayer Lead), Steve Tall (General Programming)Westwood Online (Programming):
Demetrius Comes (Database Architect), Brian Hayes (General Programming), Greg Underwood (Westwood Online Lead)Install Programming: