Drake, a loner, toughened by exposure, hardship, and a life of fighting the scourge that destroyed his family as a boy, is swept up into the midst of a new Crusade. He must join the High Guard as they try to rid the lands of the Legion of the Fallen. With swords and sorcery, Drake must fight his way through 5 distinct realms. From the spires of the Citadel to the murky depths of Duskwood Drake will run, jump, duck, fight and cast spells as he becomes ever more powerful and must eventually challenge the leader of the dead army himself.
- "Крестоносцы меча и магии" -- Russian spelling
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Very near the end of the game, you return to the city and pass through the cells where you woke at the beginning. If you re-explore all the cells, you will find one near a dead end that now contains a framed picture of two young girls, the daughters of one of the programmers.
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