Description
Crysis Warhead is a stand-alone add-on for
Crysis. But instead of advancing the story of the original game, it puts the player in the shoes of Sergeant "Psycho" Skyes who has to hunt down Colonel Ji-Sung Lee, a ruthless political officer of the Korean People's Army and his mysterious cargo container. Like in
Half-Life: Opposing Force, the events take place at the same time as Nomad, the hero of the original game, is traveling over the island and end when Nomad and Psycho meet back up on the aircraft carrier. This also means, if the player has played
Crysis, he already knows what is inside the container.
The basic gameplay remains the same, as the player follows the helicopter that is transporting around the container. He still needs to shoot many Koreans and fulfill main and secondary objectives, given by his female contact. But there are subtle changes:
While the island is still very big and the player can still choose how he wants to advance, the game gives him more direction, making it a more linear experience like in
Call of Duty 4: Modern Warfare if the player follows the lead. The Koreans now don't take so many hits, till they drop to the ground and the Aliens have adopted the AI of soldiers, changing them from dumb individual monsters to intelligently acting threads with new tactical abilities, like shielding one another in groups.
To counter this, Psycho has access not only to the original weaponry but also to the new grenade launcher FGL40 and the short-range micro machine gun AY69, which can be duel-wielded. And to top the new arsenal off, a hovercraft and an armored scout vehicle have been added to the car pool.
In addition to the single player campaign, the game again also features a multiplayer mode which has now been made into a separate game called
Crysis Wars. Besides the two original game modes Instant Action (Deathmatch) and Power Struggle (Destroy the enemy HQ), Team Instant Action (Team Deathmatch) and seven new maps have been added to the repertoire.
Part of the Following Groups
User Reviews
There are no reviews for this game.
The Press Says
| GamingHeaven / DriverHeaven |
Sep 14, 2008 |
93 out of 100 |
93 |
| Game Shark |
Oct 07, 2008 |
A- |
91 |
| Hooked Gamers |
Sep 25, 2008 |
9 out of 10 |
90 |
| DarkZero |
Sep 30, 2008 |
9 out of 10 |
90 |
| GameStar (Germany) |
Sep 24, 2008 |
88 out of 100 |
88 |
| Fragland.net |
Oct 24, 2008 |
85 out of 100 |
85 |
| GamingExcellence |
Oct 09, 2008 |
8.3 out of 10 |
83 |
| Gamer.nl |
Oct 02, 2008 |
8 out of 10 |
80 |
| Blend Games |
Sep 20, 2008 |
     |
80 |
| GNT - Generation Nouvelles Technologies |
Sep 29, 2008 |
7 out of 10 |
70 |
Forums
Trivia
Development
Originally, this title was planned as an expansion pack that required the original game to run, and single-player only. The new
Crytek Budapest was trained to get familiar with the engine and tools, after a while it became apparent their ideas and prototypes were more suited for a stand-alone game. This also made the game longer than was originally planned.
This entry to the MobyGames database was contributed by
Sicarius
(61059) on Sep 23, 2008.