David Crane's A Boy and His Blob: Trouble on Blobolonia

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In this unique Platform/Puzzle game you take control of a boy who has to help a blob getting to his home planet. It isn't a conventional Platformer, as the boy cannot jump or attack enemies. Instead, the Blob can be fed with different kinds of jellybeans, which will transform him into various objects. He can be used as a ladder, a bridge or a trampoline, turned into an umbrella to slow down the boy's fall or shield him from falling objects, into a bubble to let the boy swim and breathe underwater, a blow torch to burn certain obstacles or even a bird which enables him to follow the boy everywhere. There's total of 12 different shapes the blob can take on, all of which can be used to freely explore the game world.


David Crane's A Boy and His Blob: Trouble on Blobolonia NES Maybe the trampoline will get me on top of that house
David Crane's A Boy and His Blob: Trouble on Blobolonia NES Is there anything the blob can't do? Here he's a bridge.
David Crane's A Boy and His Blob: Trouble on Blobolonia NES Using the blob as ladder
David Crane's A Boy and His Blob: Trouble on Blobolonia NES Title

Alternate Titles

  • "ふしぎなブロビー ブロバニアの危機" -- Japanese spelling
  • "Fushigi na Blobby: Blobania no Kiki " -- Japanese title

Part of the Following Groups

User Reviews

Feed the magic blob NES Multimedia Mike (17554)
A Wierd one for the books! NES Oblio (108)

Critic Reviews

Dragon NES May, 1990 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Mean Machines NES Jun, 1991 91 out of 100 91
Just Games Retro NES Sep 12, 2003 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Jaded Gamer, The NES Jan 19, 2003 83 out of 100 83
NES Center NES 2001 7 out of 10 70
Power Play NES Sep, 1991 62 out of 100 62
Video Games NES Sep, 1991 57 out of 100 57
Electronic Gaming Monthly (EGM) NES Mar, 1990 22 out of 40 55
HonestGamers NES Mar 07, 2013 5 out of 10 50
IGN Wii Nov 25, 2009 4.5 out of 10 45


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AI Partner

According to the GamesRadar feature Gaming's Most Important Evolutions this was the first game with an AI partner.


It's interesting to note that the main character's animation in this game (and its Game Boy sequel) is exactly the same as in some of David Crane's earlier games, such as Pitfall! and The Activision Decathlon.

Cancelled Sequel

A sequel to this game, titled A Boy and His Blob: Jelly's Cosmic Adventure, was announced for release on the Game Boy Advance sometime in 2002. The title, also designed by David Crane, was never completed and ultimately cancelled.

Information also contributed by Giovanni Russo and M4R14N0.

Related Web Sites

  • everything2 node: "jellybean" (A complete listing not only of the effects of differently-flavoured jellybeans in this game, but of the wordplay rationales behind them, useful in establishing mnemonics. Also includes relevant Game Genie codes.)
Contributed to by Charly2.0 (34611) and Mobygamesisreanimated (10761)