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Hyperspeed (DOS)

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MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.
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Description

Hyperspeed is a space trading and combat simulation game, and a follow-up to Lightspeed. The player controls a pilot who is sent on a mission to find a new home for humans, after the Earth has become nearly uninhabitable. The goal is to encounter alien species and negotiate with them to allow the colonization of a planet by the humans. To do that, the player has to engage in diplomatic talks and trading, and also fend off hostile aliens.

The gameplay mostly relies on the template introduced by Elite: the player explores the galaxy piloting a space ship, encountering alien races, trading with them, and purchasing better weapons, shields, and engine for the space ship, helping the protagonist to survive in combat. There are four star clusters to explore, each one with its own difficulty level.

Screenshots

Hyperspeed DOS Mopping up.
Hyperspeed DOS It returns fire.
Hyperspeed DOS Select an encounter simulation.
Hyperspeed DOS A report from engineering; look at all the modular whirligigs!

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The Press Says

Dragon Apr, 1992 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Power Play Mar, 1992 60 out of 100 60
Computer Gaming World (CGW) Nov, 1992 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars 30

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Trivia

Music

Hyperspeed shares something with Sid Meier's Alpha Centauri. Specifically, they both have the same theme song. It seems hat Jeffery L. Briggs, who did musical work on Hyperspeed (and many other MicroProse games), and was the Executive Producer and one of two people who did the soundtrack for Alpha Centauri, remixed the Hyperspeed theme song for SMAC's main menu.
Alexander Schaefer (2326) added Hyperspeed (DOS) on Mar 05, 2001