DescriptionDuke Nukem II
is a platform game and a sequel to Duke Nukem
. While giving an interview on TV, the famous muscular hero Duke Nukem is captured by the evil Rigelatins, who intend to use his brain for conquering Earth. Duke easily escapes his prison cell.
Now he has to make his way through four episodes, each one consisting of an assortment of levels with varying graphic design. On his way, Duke has to destroy lots of obstacles and enemies - both Rigelatin forces and apparent local wildlife. Initially, Duke has just a weak laser rifle, but he can also find a flamethrower (which allows him to shoot down to launch himself in the air), a rocket launcher or a far more powerful laser cannon. These stronger weapons, however, have limited ammo.
There are also lots of items to collect: health items such as soda cans or atom power-ups, Duke Nukem merchandise which gives score, keys and access cards that let him pass through locked door or electrical barriers. Duke can also find a rapid fire power-up which lets him shoot faster, a cloaking device which allows him to go through forcefields, and a globe which will give the player a hint when brought to a special pedestal. A lot of items are hidden in boxes of various colors which have to be opened by shooting. Beware, as some boxes do not contain items, but rather a harmful bomb!
On some levels, Duke can find a small spaceship. He can enter it and fly around the level, using the ship's powerful cannon to mow down everything in his way. However, the ship won't fit everywhere, so Duke will have to get out of it eventually.
- "Duke Nukum II" -- Working title
- "Duke Nukem 2: Escape from Alien Abductors!" -- Dutch title
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The voice in the intro, "I'm back!", is done by Joe Siegler
, 3D Realms' webmaster.
Duke Nukem II
and its predecessor obviously used graphics taken from other games, for instance from Turrican
, two classic platformers. See this link
for some good examples. It is unknown, but doubtful, whether or not this was done with permission of the authors of these games.
An official statement from Apogee regarding the many game titles of Duke Nukem:
There is frequently a great deal of confusion over the correct spelling of one of Apogee's most prized characters, Duke Nukem. The original spelling for the name was "Duke Nukem"; however, during the code fix stage between v1.0 and v2.0 of the original game, Apogee found a character overseas named "Duke Nukem" that was thought to be copyrighted. So, for v2.0 of the original Duke game, the name was changed to "Duke Nukum." Then, during the programming of the next Duke Nukem game (Duke Nukem II), it was discovered that the character they found overseas was not copyrighted after all -- and so the original name was reinstated. "Duke Nukem" is also the spelling used in all successive games that featured the character.
The spellings "Duke Nuke 'em," "Duke Nuke'um," "Duke Nuke'm," "Duke Nuk'em" or other variations are not, and were never, correct. The correct spelling of the game is "Duke Nukem".
In this game Duke is kidnapped by Rigelatins, a reference to Star Trek
Duke Nukem II
requires a VGA compliant video card in order to run, which would be capable of displaying 256 different colors at a time. Nevertheless, the game's graphics feature only 16 distinct colors - this was already possible using the older EGA standard. It's essentially still an EGA game engine, only using the VGA specific features to provide a custom color palette.
Information also contributed by
Bhatara Dewa Indra I,
Kyle Levesque and
- A complete version of Duke Nukem II is available on Classic Games Collection CD featured with the July 2000 issue of PC Gamer Magazine.
- You can find the full version of Duke Nukem II on the CD of Duke Nukem 3D (as well as the first Duke Nukem game).