Description
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Part of the Following Group
User Reviews
The Press Says
| Zzap! |
Commodore 64 |
Jun, 1988 |
96 out of 100 |
96 |
| Computer and Video Games (CVG) |
ZX Spectrum |
Sep, 1990 |
90 out of 100 |
90 |
| Happy Computer |
Commodore 64 |
Jun, 1988 |
85 out of 100 |
85 |
| The Games Machine (UK) |
Atari ST |
Jun, 1988 |
85 out of 100 |
85 |
| The Games Machine (UK) |
DOS |
Aug, 1988 |
84 out of 100 |
84 |
| Amiga Power |
Amiga |
Aug, 1991 |
80 out of 100 |
80 |
| Amiga Format |
Amiga |
Aug, 1991 |
72 out of 100 |
72 |
| Commodore User |
Commodore 64 |
May, 1988 |
7 out of 10 |
70 |
| ACE (Advanced Computer Entertainment) |
Amiga |
Mar, 1989 |
670 out of 1000 |
67 |
| CU Amiga |
Amiga |
Nov, 1988 |
66 out of 100 |
66 |
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Trivia
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