After the success of Pinball Dreams
on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.
- "Pinball Fantasies Deluxe" -- PlayStation title
- "Pinball Dreaming: Pinball Fantasies" -- iPhone title
- "ピンボールファンタジーズデラックス" -- Japanese PSX spelling
Part of the Following Groups
There are no reviews for the Jaguar release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
There are currently no topics for this game.
During each pinball table's attract mode, you can type words to get messages or enable/disable certain features. One such word is "credits", which will list the credits of the people who made and ported the game. Another word will turn the LED display into a scrolly, with a message out to all of Frontline Designs
' demoscene friends.
Party Land, Speed Devils, Billion Dollar (aka Billion Dollar Gameshow), and Stones -n- Bones were first released as Pinball Fantasies and later joined by the four tables of Pinball Mania and rereleased as Pinball Fantasies Deluxe. Then, in late 1996, 21st Century repackaged twenty of their tables, including Pinball Fantasies, as Pinball Gold.
Pinball Fantasies was originally released on the Amiga, and according to some reports, it was an incomplete, buggy game because Digital Illusions rushed to get it out in time for Christmas. The PC version is free of just about all these bugs, though there remains one major rules oversight (no multiball).
-- excerpt taken from Erik Mooney's FAQ, Rules Sheet and Strategy Guide to Pinball Fantasies
After its release, the game went up to number one in the "All Formats Top-40" chart in England and has, as of 2004, sold more than 170,000 copies.
When playing on the PSP, pressing Select makes the screen turn 90 degrees, so that you can play the game while holding the PSP in a vertical position.
Information also contributed by
- Amiga Joker
- Issue 02/1993 – #2 Readers' Special Price for 1992
- PC Gamer