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Description

Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. The objective of the game is to rescue a group of girls who were kidnapped by a rival tribe.

Screenshots

Joe & Mac: Caveman Ninja Zeebo Stage 4 takes place in a volcanic environment. It seems that Data East is around for quite some time now.
Joe & Mac: Caveman Ninja Arcade Stage clear
Joe & Mac: Caveman Ninja Zeebo This is a vertical scrolling stage. The player must climb these trees, while watching out for those bee hives.
Joe & Mac: Caveman Ninja NES A purple pterodactyl.

Promo Images

Joe & Mac: Caveman Ninja Concept Art "Numerous mock screens and two playable sprite demos were recovered from Clive Townsend's microdrives."
Joe & Mac: Caveman Ninja Concept Art "Numerous mock screens and two playable sprite demos were recovered from Clive Townsend's microdrives."
Joe & Mac: Caveman Ninja Concept Art "Numerous mock screens and two playable sprite demos were recovered from Clive Townsend's microdrives."
Joe & Mac: Caveman Ninja Concept Art "Numerous mock screens and two playable sprite demos were recovered from Clive Townsend's microdrives."

Trailer


Alternate Titles

  • "ジョー&マック 戦え原始人" -- Japanese spelling
  • "忍者原人" -- Chinese spelling (traditional)
  • "Tatakae Genshijin: Joe & Mac" -- Japanese title
  • "Joe & Mac" -- US Console title
  • "Caveman Ninja" -- English Coin-op title

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User Reviews

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Critic Reviews

1UP! SNES Jun 05, 2009 82 out of 100 82
Player One SNES Sep, 1992 79 out of 100 79
N-Force NES Jun, 1992 77 out of 100 77
Power Play SNES Mar, 1992 71 out of 100 71
Play Time DOS Jan, 1993 71 out of 100 71
Amiga Joker Amiga Dec, 1992 70 out of 100 70
Video Games Game Boy Jun, 1993 69 out of 100 69
Electronic Gaming Monthly (EGM) SNES Mar, 1992 27 out of 40 68
Video Games Genesis May, 1994 66 out of 100 66
Nintendo Magazine System UK Game Boy Apr, 1993 65 out of 100 65

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Trivia

Copy protection

The copy protection for this game (DOS) used the back of the box.

Japanese version

In the Japanese version the intro is not told in text form but as a sequence in which a girl is kidnapped.

SNES version

The Super NES port features an overworld map in order to choose the levels (unlike the arcade/Genesis versions all of them have to be played), which were longer, plus some bonus stages (either in the levels or out in the world map). The final boss is also different and there is only one ending. In the Western version some bosses have additional green colour on them.

Information also contributed by Dan K
Contributed to by WildKard (12992), chirinea (43099), Simon Wingate (36), Freeman (40008), Dan K (194), Katakis | カタキス (39532) and Derrick 'Knight' Steele (2425)