Description
Guardians of Destiny is the sequel to
Throne of Chaos, the original
Lands of Lore game. Unlike
Lands of Lore 1,
Guardians of Destiny is an action RPG which occurs in real-time 3D (much like
Daggerfall). The game features numerous video sequences featuring computer graphics and live actions, thus taking up 4 CD-ROMs.
In
Guardians of Destiny you are Luther, the son of Scotia (the main villain in the original game). In her quest for power and revenge Scotia accidentally set into motion the revival of Belial, God of Evil. Now that she's dead, it's up to you to clean up the mess left behind and stop Belial from reviving and doing all sorts of naughty things to the world.
You are not without help... with her dying breath Scotia gave Luther her mighty powers of shapeshifting, but through an error Luther received the powers in a damaged formed: he cannot control when he changes or what he changes into.
Things aren't easy for Luther. Not only is he cursed with his mother's power, but the people of the Lands are understandably upset with Scotia and will attempt to take their frustration out on Luther. But with his mother's magic and a little help from the Draracle (another god and Belial's parole officer) Luther just might be able to fulfill his destiny and stop Belial.
Alternate Titles
- "黑暗王座 II:天命守護者" -- Chinese title (traditional)
- "Lands of Lore: Les gardiens de la destiné" -- French title
- "Lands of Lore II: Guardians of Destiny" -- Scandinavian title
- "Lands of Lore: Götterdämmerung" -- German title
- "Lands of Lore 2" -- Informal title
Part of the Following Group
User Reviews
The Press Says
| Gamezilla |
Windows |
Nov 09, 1999 |
95 out of 100 |
95 |
| PC Zone |
Windows |
Aug 13, 2001 |
9.2 out of 10 |
92 |
| PC Gameplay (Benelux) |
Windows |
Oct, 1997 |
92 out of 100 |
92 |
| Mega Score |
Windows |
Feb, 1998 |
88 out of 100 |
88 |
| GameStar (Germany) |
Windows |
Oct, 1997 |
85 out of 100 |
85 |
| GameStar (Germany) |
DOS |
Oct, 1997 |
85 out of 100 |
85 |
| PC Player (Germany) |
Windows |
Oct, 1997 |
     |
80 |
| PC Player (Germany) |
DOS |
Oct, 1997 |
     |
80 |
| GameSpot |
Windows |
Oct 22, 1997 |
7.9 out of 10 |
79 |
| Quandary |
Windows |
Nov, 1997 |
     |
60 |
Forums
Trivia
Westwood Studios released "Lands of Lore: Guardians of Destiny" in 1998, just a couple of months after their game actually hit the shelves worldwide.
The music for "Lands of Lore: Guardians of Destiny" is composed by
Frank Klepacki (Westwood Studios) &
David Arkenstone (Arkensounds, Inc.), in a new-age style mostly.
CD contains some tunes that cannot be found in a game. Here's the list:
- Ancient Magic
- Gladstone
- The Battle of Gladstone
- Huline Jungle
- Claw Mountains
- Emperor's Theme
- Ru-Loi Citadel
- Ru-Loi Battle
- The Draracle Halls
- The Temple
- Belial's Birth
- Chamber of Voices
- City of the Ancients
- Finale
In "Lands of Lore II", Westwood for the first time
(for Westwood, anyway --Ed.) used 3D sound effects (as you turn your character, the sound can be heard only from direction from where it comes, not only if you front it). They also made nice fading away and changing to fast & danger music everytime you attacked someone or was attacked by someone.
Lands of Lore II actually puts you in a role of son of a witch Scotia you just happen to kill in the original
Lands of Lore, and by that, you're given the opportunity to end this game two-ways. As a good curse-released Luther, or as a mother's son, a new emperor of the lands.
This entry was contributed by
Alan Chan (3712)