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Last Ninja 2: Back with a Vengeance

MobyRank MobyScore
NES
...
3.6
Amstrad CPC
...
...
BBC Micro
...
3.6
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Description

With the scrolls now in his possession, The Last Ninja begins training a new order of Ninja. During a training session he is mysteriously transported to XXth-century New York. The Evil Shogun has returned! Torn from his own time, The Last Ninja must defend himself once more with nothing more than the belief in his own abilities.

Last Ninja 2: Back with a Vengeance is an action/adventure game where the player, controlling a powerful ninja, must fight his way through opponents while collecting necessary items. The game is split into various levels, each of them depicting a different locale and divided into several screens. The view is isometric and the ninja can move in four different dimensions (he can also walk backwards) and jump.

Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight them either bare-handed or with the weaponry he finds along the way; in either case, he has a number of blows and attacks at his disposal, as well as the ability to block. There's a special weapon, shuriken, which are thrown in a straight line rather than used for melee combat; if they strike an enemy, they'll instantly kill or at least heavily damage him.

There are items scattered around the levels, such as keys, rope, a map or hamburgers (which restore health when eaten). Collecting these items and using them in a proper place is necessary for completing the game.

Screenshots

Last Ninja 2: Back with a Vengeance Amiga The laboratory.
Last Ninja 2: Back with a Vengeance Amiga Level 5 - The office block.
Last Ninja 2: Back with a Vengeance Amiga The streets of New York.
Last Ninja 2: Back with a Vengeance Atari ST Title screen

Alternate Titles

  • "The Last Ninja" -- NES title

Part of the Following Groups

User Reviews

It oozes ninja coolness Commodore 64 Ken0x (59)
No. Just no. Atari ST Wertzui (176)
Good, but painful Commodore 64 WWWWolf (422)

The Press Says

Pixel-Heroes.de Commodore 64 Feb, 2004 10 out of 10 100
Zzap! Commodore 64 Sep, 1988 94 out of 100 94
The Games Machine (UK) Commodore 64 Jan, 1989 93 out of 100 93
Nintendo Life Wii Jun 12, 2008 9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars 90
Happy Computer Commodore 64 Jul, 1988 77 out of 100 77
IGN Wii Sep 23, 2009 7.5 out of 10 75
Mag'64 Wii Sep 01, 2009 7.5 out of 10 75
IGN Commodore 64 Sep 24, 2009 7.5 out of 10 75
Atari ST User Atari ST Sep, 1990 72 out of 100 72
Amiga Joker Amiga Oct, 1990 44 out of 100 44

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Trivia

Amiga/Atari ST port

Developer Mike Clarke about the Amiga/Atari ST ports:
The music for the Amiga version was created during a half-term holiday while I was still at school. I was paid £40 for each piece. Not a lot, but not bad for a school kid.

The Amiga version was a direct port from the ST version because there was no financial benefit offered to the company in utilizing the extra hardware in the Amiga.

Also, the ST/Amiga versions were created purely by playing and copying the C64 version. No maps or gameplay info was provided by System3.

Cancelled Konix port

A port was in development for the never released British Konix console.

Extras

Some versions of the game included a plastic throwing star and a ninja hood.

References

In the first open-air screen in the office level, take a look at the sky. First there is a bird, then a plane, and finally...

Spectrum port

The Spectrum conversion was by a team lead by Mev Dinc, which is appropriate as the title of his 16-bit hit First Samurai is widely thought to be a parody of this series.

Awards

  • Computer and Video Games
    • Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 8-Bit Graphics (reader's vote)
  • Power Play
    • Issue 01/1989 - "Sequel with an Illogical Sounding Name" Special Award
  • Retro Gamer
    • September 2004 (Issue #8) – #68 Best Game Of All Time (Readers' Vote)
Information also contributed by Late, Martin Smith and Mike Clarke.
Contributed to by PCGamer77 (3027), necronom (73), Kabushi (122973), Martin Smith (63134), gamewarrior (5065), Macintrash (2510) and Mike Clarke (57)