MobyRank MobyScore
Macintosh
...
3.0
Windows
64
2.4

Description

The long-awaited follow up to the "spaceploitation" strategy classics Master of Orion and Master of Orion 2, MOO 3 attempts to combine unprecedented depth with user-friendliness in one ultimate "4X" gaming eXperience. The basic game formula is the same, though: start out with one planet, eXplore the galaxy, eXpand by founding new colonies and bases, eXploit resources, and then eXterminate your opponents--or at least show them who is boss!

Many years in the MOO timeline have passed since the last installment of the series. The Antarans have triumphed and imposed their rule on the Orion sector, even dubbing themselves the "New Orions" in their pretentiousness. Most of the old alien species have been defeated and nearly exterminated by the New Orions, but a few remnants of their civilizations still remain as non-playable races, so you will occasionally come across the odd colony of the Darlok, Bulrathi, Alkari, Mrrshan, Elerian, or Gnolam variety. The 16 playable races that have survived the wrath of the Antarans include the insectoid Klackons and Tachidi; the reptilian Raas, Sakkra, and Grendarl; the fishlike Trilarian and Nommo; the robotic Cynoid and Meklar; the humanoid Human, Evon, and Psilon; the crystalline Silicoids; the ethereal Imsaeis and Eoladi; and the genetically-engineered harvesters, the Ithkul.

Management is handled primarily at the imperial level through general plans and policy decrees, with a system of AI viceroys assigned to doing most of the grunt work in managing the various regions of your colonized planets. Up to four great leaders at a time may come forward and join your empire, adding bonuses (and perhaps also penalties) to your base racial abilities. Research is divided into six schools: economics, energy, biological sciences, social sciences, physical sciences, and mathematics; some 380 technological advances are available overall, and not all will be available to your chosen race.

Ship and ground combat have both changed from previous MOO games. Naval battles are played out in real time, with orders being given to ships assigned to the various task forces you organize before any battles take place. The player now has more tactical options in commanding ground forces in planetary assaults. Espionage is still available for implementing a variety of dirty tricks on opposing empires, and diplomacy is expanded so that you can now negotiate not only on an inter-empire basis, but also through the Orion Senate. With enough votes, laws can be passed by the Senate which have galaxy-wide effects, thus making it possible for the clever diplomat to change the rules of the game to his own advantage.

Victory is yours if you can accomplish one of three things: eliminate all opponents and become Sole Survivor, garner enough votes through diplomacy to become President of the Senate, or recover the five mysterious alien artifacts--the "Antaran Xs"--scattered across the galaxy. Just be prepared for a tough fight, because powerful Guardians will once again stand between you and total mastery of Orion.

Alternate Titles

  • "MOO 3" -- Informal name
  • "Master of Orion 3: Престол Галактики" -- Russian spelling
  • "Master of Orion 3: The Fifth X" -- Pre-release working title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Master of Orion 3 Windows $2.87  
GOG
Master of Orion 3 $9.99  
ebay.com
Master of Orion 3    
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User Reviews

Master of Orion 3? This isn't Master of Orion 3...I'm still waiting for a game worthy enough to be called Master of Orion 3 Windows Indra was here Bronze Star Contributing Member (14942)
Disappointing as a MoO game, but unique and arguably good if taken on its own Windows weregamer (157)
Like a great monument. They put so much on it they caused it to fall apart. Windows James Kirk (159)
Why exactly did they do with the extra year of production? Windows William Shawn McDonie Bronze Star Contributing Member (1153)
A great empire management game Windows lucian (37)
A total makeover for a great strategy classic! Windows Josh Miller (7)

The Press Says

IGN Windows Feb 14, 2003 9.2 out of 10 92
Game Critics Windows Apr 23, 2003 8 out of 10 80
Gameplanet Windows Mar 21, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Mac Gamer Macintosh May 06, 2003 75 out of 100 75
GameSpot Windows Mar 05, 2003 6.7 out of 10 67
GameStar (Germany) Windows Apr, 2003 64 out of 100 64
GameSpy Windows Feb 26, 2003 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Adrenaline Vault, The (AVault) Windows Feb, 2003 3 Stars3 Stars3 Stars3 Stars3 Stars 60
GameSpot (Belgium/Netherlands) Windows Mar 08, 2003 50 out of 100 50
Strategy Informer Windows Aug 29, 2003 4.7 out of 10 47

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Trivia

In the German gaming magazine GameStar (issue 04/2009) Master of Orion 3 was named as one of the "10 Most Terrible Sequels". The best parts of Master of Orion II are the logical game mechanics and the easy to learn menu structure. All that got improved for the worst by complicating everything and focusing on macro management. Also the exciting turn-based combat got replaced by ugly real-time battles.


This entry was contributed by PCGamer77 Bronze Star Contributing Member (3027) and Terok Nor (16793)
 

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