Master of Orion 3
aka:
MOO 3,
Master of Orion 3: The Fifth X
Moby ID: 8464
[ Macintosh add ] [ Windows ]
Windows credits (2003)
137 people (115 professional roles, 22 thanks) with 147 credits.
Infogrames Interactive, Inc. |
|
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Senior Producer | Constantine Hantzopoulos |
Executive Producer | Bill Lévay |
Director of Technology | Paul Hellier |
V.P. of Product Development | Scott Walker |
Director of Marketing | Peter Matiss |
Director of Creative Services | Steve Martin |
Director of Editorial & Documentation Servicess | Elizabeth Mackney |
Graphic Designers | Morgan Tomaiolo, Franz Buzawa |
Documentation Specialist | Randi Kravitz |
Copywriter | Paul Collin |
Additional Game Design | Jennifer McWilliams, Constantine Hantzopoulos |
Special Thanks | Katharine Daugherty, Ken Levine, Steven W. Nadeau, Erik Harshman, James Daly, Sarah Perry, Matthew Sughrue, Jonathan Chmura, Andy Mazurek, Roland Kippenhan III, Ken Allen, Stacy Allyn Hendrickson, Jen Gudaitis, Kurt Carlson, Gary Spinard, Jonathan Chey, Robert George Fermier, Spunkerpunch, and MOO fans everywhere |
Director of Quality Assurance, North America | Michael Craighead |
Senior Manager, Q.A. Certification Group | Kurt Boutin |
Q.A. Testing Managers | Randy Lee, Bill Carroll |
Q.A. Certification Lead | Jennifer Kaczor |
Senior Tester | Matthew Pantaleoni |
Lead Tester | Daniel Frisoli |
Testers | Craig Adams, Gregory Amato, Timothy Burpee, Michael Krapovicky, Brian Swedis, Brian Scott, Roy Husson |
Quicksilver Software, Inc. |
|
Producer | Cory Nelson |
Executive Producer | William C. Fisher |
Creative Director | Rantz A. Hoseley |
Game Concept | Alan Emrich, Tom Hughes, William C. Fisher, Rantz A. Hoseley |
Game Design: User Experience | Tom Hughes, Floyd Grubb, Rantz A. Hoseley, Cory Nelson |
Additional Design | David Craft, Jacob Ossar |
Design Brain Trust and Web Wranglers | Chad Olson (Sencho), Jake Bernstein (Apoc), Harel Eilam, Tom Holsinger, Knut Brenne (Kebzero), Leo Holsinger Jr. (Little Fuzzy), Mike Pledl (MadHiro), Chris Rathjen (Xentax), Matt Dohan (Citizenkane), Jorre Holland (Fryunchclick), Duncan Jones (Disembodied), Peter GJ Devries (Krikkitone), Joan Budow (Storm), Scott Colcord |
Lead Programmer | Gregory Marsters |
UI Programmer | Vincent Tagle |
Core Infrastructure Programmer | Stephen Roney |
AI Programmer | Timothy Hume, Kevin Dill |
Space Combat Programmers | Nate Gross, Dennis Volper |
Additional Core Technology | Ryan Greene, Robert Barris |
Programmers | Alex Sramek, Michael Hershberg, Justin Butler |
Additional Programming | John Avilas, Allen Lin, Will Reusch, Robert Gerard, Brian Roney |
Lead Artist | Ross Worthley |
3D Artists | Scott Godfrey, Chung Ho Khan, Giovanni Nakpil, Nick Eberle |
Lead Animator | Jason Kruse |
Concept Art and Design | Oscar Guzman, Rod Espinosa, Jason Justice |
User Interface and Web Site Design | Irene Macabante |
Additional 3D modeling | REM Infografica, Reyes |
3D Software | 3DSMAX by discreet, DeepPaint3D by Right Hemisphere |
Additional Software Libraries and Tools | LibPng, Zlib, Jean-loup Gailly, Mark Adler, The FreeType Project |
Music and Soundtrack | Brian Williams |
Diplomatic Audio and User Interface FX | Scorpio Sound |
Lead Writer | Katie Fisher |
Final Backstory and Race Description Writing | Hans Grohmann |
Event Writing | Bryan Ericson, Richard Papp |
Manual Writing | William C. Fisher, Hans Grohmann, Katie Fisher |
Beta Testers | Jake Bernstein, Chris Green, Ryan Kristopher Huggins, Joe Millenbach, Eric Wertzler, Brian Taylor, Rick Francis, Rebecca Rose, Nate Timperley, Nicholas Lindeman, Deborah Durham, Stona Jackson, Jeremy Swigart, Scott Lantz, Alan Sagan, John Surovy, Eric Wetzel, Jose Maccera, Matthew Claussen, Shane Shull, David T. Brown, Michael Gleeson, Nathanael Lewis, Chris Johnson, Shaun Mullahey, Nick Palmer |
Special Thanks | Michael Mancuso (for helping to bring MOO3 to life), Eric Dybsand (for helping with the strategic AI analysis and documentation), All the fans for all of your help and support throughout the entire development process |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Ca$hflow 202: The E-Game, a group of 20 people
- Ca$hflow: The E-Game, a group of 20 people
- Once Upon a Knight, a group of 17 people
- Neverwinter Nights: Shadows of Undrentide, a group of 17 people
- Neverwinter Nights, a group of 16 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jean-loup Gailly on 344 other games
- Mark Adler on 343 other games
- Elizabeth Mackney on 222 other games
- Steve Martin on 214 other games
- Michael Craighead on 198 other games
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Credits contributed by Xoleras, formercontrib.