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Mega lo Mania

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First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises.

Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly.

Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up than at the previous level.

If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort.

The main thing as always in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents.

You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again.


Mega lo Mania DOS 1945 - building up a nuclear arsenal.
Mega lo Mania Genesis CRI have also redrawn the player graphics
Mega lo Mania Atari ST 1st Epoch - Island selection.
Mega lo Mania Amiga 900 AD

Alternate Titles

  • "Tyrants: Fight Through Time" -- Genesis title
  • "Mega lo Mania: JikÅ« Daisenryaku" -- Japanese SNES title

User Reviews

My favourite game of all time DOS Runar Bjarnason (4)
A typical slice of Sensible brilliance Amiga Martin Smith (63197)
One of the best games ever made Amiga Johnny "ThunderPeel2001" Walker (421)

The Press Says

Computer and Video Games (CVG) Amiga Oct, 1991 91 out of 100 91
Power Unlimited SNES Feb, 1994 8.5 out of 10 85
Power Play Amiga Sep, 1991 83 out of 100 83
PC Games (Germany) DOS Sep, 1992 81 out of 100 81
Amiga Joker Amiga Sep, 1991 81 out of 100 81
Power Play DOS Sep, 1992 80 out of 100 80 Genesis May 02, 2005 7 out of 10 70
SEGA-Mag (Objectif-SEGA) Genesis Mar 02, 2009 6 out of 10 60
Computer Gaming World (CGW) Amiga May, 1994 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Computer Gaming World (CGW) DOS May, 1994 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


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Plans were made for a 'data disk' with new missions for April/May 1992, and a sequel, "Mega lo Mania 2" at end of 1992. Subsequently, neither releases never appeared.
Contributed to by EboMike (3009), PCGamer77 (3028), Ratqueen (323), Mobygamesisreanimated (10793), Terok Nor (17855) and MAT (66286)