DescriptionOriginally an arcade machine, Cruis'n USA was then released for the Nintendo 64. The game asks players to choose from four vehicles to race in a variety of courses throughout the USA —based on real locations, their names are: Golden Gate Park, US 101, LA Freeway, Arizona (easy mode); Beverly Hills, Death Valley, Iowa, Indiana, Appalachia (medium difficulty mode); San Francisco, Redwood Forest, Grand Canyon, Chicago, Washington, D.C. (expert mode). Various pre-race options included are the choice of automatic or manual transmission, various controller configurations, as well as background music selection option.
Players take control of the vehicle from a third-person perspective, and while avoiding various hazards along the way, must beat the clock as well as the CPU-controlled rivals to achieve first place.
Part of the Following Group
|A port that's not the best||Mario Duenaz (32)|
|Mega Score||Mar, 1998||89 out of 100||89|
|GamePro (US)||Feb, 1997||3.5 out of 5||70|
|GameSpot||Dec 04, 1996||6.1 out of 10||61|
|Total! (Germany)||Apr, 1997||3.25 out of 6||55|
|Electronic Gaming Monthly (EGM)||Feb, 1997||5.3 out of 10||53|
|Nintendojo||Dec 02, 1995||4 out of 10||40|
|X64||May, 1998||40 out of 100||40|
|IGN||Nov 14, 1996||4 out of 10||40|
|Edge||Jan, 1997||4 out of 10||40|
|Joypad||Apr, 1998||0 out of 10||0|
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Related Web Sites
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)
- Wikipedia: Cruis'n USA (Information about Cruis'n USA at Wikipedia)