How much time do you spend in each single session when you play games?

Operation Wolf

MobyRank MobyScore
TurboGrafx-16
...
...
ZX Spectrum
...
3.7
Commodore 64
76
...
Not an American user?

Description

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day?

Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds.

You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. There are also civilians running around which can be shot, but it's not beneficial.

Bosses appear at the end of some levels, and each has a specific weakness you need to exploit.

Screenshots

Operation Wolf NES Your mission has failed
Operation Wolf TurboGrafx-16 Guys at the front are the most dangerous
Operation Wolf Arcade Enemy runs with weapon
Operation Wolf FM Towns Nooooooooo!!...

Alternate Titles

  • "Operation Wolf: Take No Prisoners" -- Tag-lined title
  • "オペレーション・ウルフ" -- Japanese spelling

Part of the Following Groups

User Reviews

A salute to Chuck Norris and his legacy of blowing up jungles. DOS Zovni (9355)
Taito's first attempt at developing a shooter, and one of the best Amiga *Katakis* (37815)
Typical Coin-Op port that probably did better in the arcade DOS MaiZure (114)

The Press Says

Zzap! Commodore 64 Jan, 1989 91 out of 100 91
The Games Machine (UK) Amstrad CPC Dec, 1988 89 out of 100 89
Player One TurboGrafx-16 Nov, 1990 89 out of 100 89
Zero TurboGrafx-16 Dec, 1990 86 out of 100 86
Computer and Video Games (CVG) Amstrad CPC Mar, 1991 85 out of 100 85
Commodore Force Commodore 64 Aug, 1993 80 out of 100 80
Amiga User International Amiga Feb, 1989 8 out of 10 80
Player One NES Sep, 1992 70 out of 100 70
Zzap! Amiga Mar, 1989 66 out of 100 66
ASM (Aktueller Software Markt) Commodore 64 Jan, 1989 7 out of 12 58

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

The Arcade version of Operation Wolf appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

BPjS/BPjM index

On April 29, 1989, Operation Wolf was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

Operation Wolf 3

In 1994, the developers published an Operation Wolf 3 slot machine. The gameplay was exactly the same as in the first part, but had a special mission at end of each level.

Sound

If the Tandy/PCjr or CMS/GameBlaster sound modes are being used, then in game sound effects are played through the internal speaker and music is played through the sound hardware. In Adlib mode both music and sound effects are played through the sound board.

Awards

  • Computer and Video Games
    • Issue 06/1989 - Winner Golden Joystick Award for Best 8-Bit Coin-op conversion (reader's vote)
    • Issue 06/1989 - Winner Golden Joystick Award for Best 16-Bit Coin-op conversion (reader's vote)
Information also contributed by Servo and Xoleras
Contributed to by Quapil (4741), Rola (7206), Sciere (257204), Martin Smith (63130), Servo (55928), drewbar (1084) and *Katakis* (37815)