DescriptionOverclocked is a psychological thriller presented as a point-and-click adventure game. There are 6 playable characters in total, each with their own adventure, and the events are told through a frame tale construction. The main protagonist is former US army combat psychiatrist David Mc Namara whose marriage is hanging by a thread. He also suffers from mysterious choleric attacks. He used to treat the Desert Storm troops, but left the army in 1999 due to a nervous breakdown.
As an expert in forensic psychiatry, he is called to the Staten Island Forensic Hospital in New York to examine five young men and women. They were found at different locations in New York, screaming, horrified, with complete memory loss and a total lack of orientation. Dave has to delve into their memories to reconstruct what has happened. This leads to six playable portions with different characters as Dave explores the events through flashbacks, using chronologically inverse storytelling. He has to trigger their memory by using objects and recordings from his sessions to advance the story. This is done through a PDA, also used to contact other people in the game and to receive messages and files.
The game features 3D character models and objects with pre-rendered backgrounds, and uses classic conversation and puzzle-solving gameplay, including an inventory to store and combine items. A dynamic camera is used for cinematic effect, with close-ups, panning, zoom and mosaic-style visualisation.
- "Overclocked. Оправданная жестокость" -- Russian spelling
- "Overclocked: Una historia de violencia" -- Spanish title
- "Overclocked: Thérapie de choc" -- French title
- "Overclocked: Historia o przemocy" -- Polish title
- "Overclocked: Eine Geschichte über Gewalt" -- German title
Part of the Following Groups
- 3D Engine: Cougar
- Middleware: EMotion FX
- Physics Engine: Newton Game Dynamics
- Setting: City - New York
|High aims, deep fall||micnictic (391)|
|Game design flaws keep Overclocked from reaching its potential||Jeanne (76590)|
|Adventure Europe||Nov 03, 2007||89 out of 100||89|
|Spieletester.com||Oct, 2007||84 out of 100||84|
|Gameswelt||Oct 15, 2007||83 out of 100||83|
|Adventurearchiv||Oct 21, 2007||82 out of 100||82|
|4Players.de||Oct 18, 2007||80 out of 100||80|
|Adventure Corner||Nov 12, 2007||77 out of 100||77|
|Deaf Gamers||May 14, 2008||7.5 out of 10||75|
|Gameplay (Benelux)||Jun, 2008||72 out of 100||72|
|GameZone||Apr 15, 2008||6 out of 10||60|
|Topic||# Posts||Last Post|
|The game is based on a book published in 1980's||3||Rwolf (14954)
Oct 17, 2017
|Real-time 3D?||5||Игги Друге (46463)
May 17, 2008
ReferencesA poster for The Moment of Silence, an earlier House of Tales game, can be seen at the bus stop near the ferry port. In one of the later conversations in the game, the Grand Theft Auto series is also referenced.
SoundtrackThe Swedish metal band Soilwork wrote a song for the game's soundtrack.
- 2007 – #3 Best Adventure of the Year
- 2007 – Best Story of the Year
Related Web Sites
- Gameboomers Walkthrough (This step-by-step walkthrough by nickie reveals all.)
- Interview with Martin Ganteföhr - April 2008 (Adventure Classic Gaming interviews Ganteföhr about his general game design philosophies and about the creation process of Overclocked: A History of Violence
- Lighthouse Interactive (Product page on the publisher's website)
- Overclocked (Official game website)
- UHS Walkthrough (Not your ordinary walkthrough, the Universal Hint System helps you solve the game without spoiling it for you.)
- Zarf's Mini-Review (A mini-review of A History of Violence by Andrew Plotkin (September, 2008).)