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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter Genesis Fight 7: Angel is a tough one.
Pit-Fighter Game Boy Standoff
Pit-Fighter Arcade Challengers introduction
Pit-Fighter SEGA Master System Continue

Promo Images

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Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling
  • "피트 파이터" -- Korean spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3234)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8777)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
A bad game, but with an attitude! DOS Iron Lord (44)
At the very bottom of the pit DOS Zovni (9305)

Critic Reviews

Atari ST User Atari ST Dec, 1991 89 out of 100 89
The One for ST Games Atari ST Nov, 1991 82 out of 100 82
Computer and Video Games (CVG) Amiga Nov, 1991 80 out of 100 80
ST Format Atari ST Nov, 1991 65 out of 100 65
Power Play Commodore 64 Feb, 1992 58 out of 100 58
ASM (Aktueller Software Markt) Amiga Dec, 1991 7 out of 12 58
Zzap! Commodore 64 Dec, 1991 56 out of 100 56
GamePro (US) SNES May, 1992 2 out of 5 40
neXGam Lynx 2008 3.2 out of 10 32
Defunct Games Lynx Jul 18, 2004 21 out of 100 21


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
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