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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter SNES Winner
Pit-Fighter SNES Next opponent
Pit-Fighter Arcade Knee in action
Pit-Fighter Lynx The crowd is more than looks -- they can attack and push you if you get too near

Promo Images

There are no promo images for this game

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling
  • "피트 파이터" -- Korean spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3241)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8781)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
A bad game, but with an attitude! DOS Iron Lord (44)
At the very bottom of the pit DOS Zovni (9307)

Critic Reviews

Computer and Video Games (CVG) Amiga Nov, 1991 80 out of 100 80 Genesis Apr 23, 2007 7 out of 10 70 Genesis Jan 12, 2006 6.1 out of 10 61
Commodore Format Commodore 64 Feb, 1993 61 out of 100 61
64'er Commodore 64 Feb, 1992 6 out of 10 60
Sega Power SEGA Master System Jan, 1993 47 out of 100 47
Power Play SNES Jun, 1992 25 out of 100 25
All Game Guide Genesis 1998 1 Stars1 Stars1 Stars1 Stars1 Stars 20
Play Time SEGA Master System Jul, 1993 18 out of 100 18
Video Games SEGA Master System Nov, 1992 9 out of 100 9


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
Contributed to by Bock (157), Martin Smith (62866), festershinetop (9480), Pseudo_Intellectual (47942), *Katakis* (38320), quizzley7 (21131) and rcoltrane (1336)