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Amstrad CPC
Game Boy
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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter SEGA Master System Enter your name in the high scores
Pit-Fighter Atari ST Here We Go!
Pit-Fighter DOS The endboss taunts you
Pit-Fighter Atari ST 2P Selection Screen

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3251)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8727)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
At the very bottom of the pit DOS Zovni (9321)

Critic Reviews

GamePro (US) Genesis Dec, 1991 5 out of 5 100
Atari ST User Atari ST Dec, 1991 89 out of 100 89
The One for ST Games Atari ST Nov, 1991 82 out of 100 82
Computer and Video Games (CVG) Genesis Mar, 1992 82 out of 100 82
Game Zero Game Boy Sep, 1992 65.5 out of 100 66
Power Play Genesis Mar, 1992 61 out of 100 61
Commodore Format Commodore 64 Feb, 1993 61 out of 100 61
The Video Game Critic Genesis May 03, 2006 C+ 58
ASM (Aktueller Software Markt) Atari ST Feb, 1992 5 out of 12 42
SEGA-Mag (Objectif-SEGA) Genesis Apr 21, 2010 2 out of 10 20


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
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