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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter Atari ST Eat This!!
Pit-Fighter SEGA Master System Hes hopping mad
Pit-Fighter Genesis After each fight, you get a summary of your style and the earned cash.
Pit-Fighter Genesis Knock your opponent down to finish him off.

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3253)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8791)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
A bad game, but with an attitude! DOS Iron Lord (42)
At the very bottom of the pit DOS Zovni (9316)

Critic Reviews

Play Time Amiga Nov, 1991 84 out of 100 84
The One for ST Games Atari ST Nov, 1991 82 out of 100 82
Computer and Video Games (CVG) Amiga Nov, 1991 80 out of 100 80 Genesis Jan 12, 2006 6.1 out of 10 61
Power Play Amiga Jan, 1992 61 out of 100 61
Power Play Atari ST Feb, 1992 57 out of 100 57
Sega Power SEGA Master System Jan, 1993 47 out of 100 47
ASM (Aktueller Software Markt) Atari ST Feb, 1992 5 out of 12 42
Commodore Force Commodore 64 Aug, 1993 35 out of 100 35
Defunct Games Lynx Jul 18, 2004 21 out of 100 21


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
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