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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter DOS Choose your fighter: Kato
Pit-Fighter Game Boy Title Screen
Pit-Fighter Lynx Grudge matches are purely for show and money
Pit-Fighter ZX Spectrum Angel is very acrobatic

Promo Images

There are no promo images for this game

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling
  • "피트 파이터" -- Korean spelling

Part of the Following Groups

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3567)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (9128)
At the very bottom of the pit DOS Zovni (10666)
A bad game, but with an attitude! DOS Iron Lord (44)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (233)

Critic Reviews

Play Time Amiga Nov, 1991 84 out of 100 84
Génération 4 Arcade Feb, 1991 7 out of 10 70
Game Zero Game Boy Sep, 1992 65.5 out of 100 66
ST Format Atari ST Nov, 1991 65 out of 100 65
Amiga Format Amiga Nov, 1991 60 out of 100 60
Micro News Atari ST Dec, 1991 11 out of 20 55
Atari ST User Atari ST Apr, 1993 40 out of 100 40
PC Joker DOS Feb, 1992 34 out of 100 34
neXGam Lynx 2008 3.2 out of 10 32
Video Games SNES May, 1992 11 out of 100 11


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
Contributed to by Bock (175), Martin Smith (66857), festershinetop (9635), Pseudo_Intellectual (59603), Katakis | カタキス (39520), quizzley7 (21740) and rcoltrane (1415)