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ZX Spectrum
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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter ZX Spectrum The boss taunts you between fights
Pit-Fighter Atari ST 2nd Opponent
Pit-Fighter DOS To the winner go the spoils
Pit-Fighter SEGA Master System Southside Jim

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3251)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8730)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
At the very bottom of the pit DOS Zovni (9334)

The Press Says Genesis Apr 23, 2007 7 out of 10 70
Player One Genesis Jul, 1992 70 out of 100 70
Power Play Atari ST Feb, 1992 57 out of 100 57
Amiga Joker Amiga Nov, 1991 48 out of 100 48
Sega Power SEGA Master System Jan, 1993 47 out of 100 47
ASM (Aktueller Software Markt) Genesis Apr, 1992 5 out of 12 42
Atari ST User Atari ST Apr, 1993 40 out of 100 40
Commodore Force Commodore 64 Aug, 1993 35 out of 100 35
SEGA-Mag (Objectif-SEGA) Genesis Apr 21, 2010 2 out of 10 20
Video Games SEGA Master System Dec, 1992 9 out of 100 9


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
Contributed to by Bock (156), Martin Smith (63058), festershinetop (9477), Pseudo_Intellectual (44788), *Katakis* (37853), quizzley7 (21202) and Coltrane (1122)