User review spotlight: Ultima IV: Quest of the Avatar (DOS)


MobyRank MobyScore
Amstrad CPC
Commodore 64
Not an American user?


Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter Lynx Grudge matches are purely for show and money
Pit-Fighter ZX Spectrum Select your fighter
Pit-Fighter Arcade Game over
Pit-Fighter SEGA Master System Fighting mad Miles

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3252)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8734)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
At the very bottom of the pit DOS Zovni (9350)

The Press Says

Atari ST User Atari ST Dec, 1991 89 out of 100 89
The One for ST Games Atari ST Nov, 1991 82 out of 100 82
Mean Machines Genesis Jan, 1992 81 out of 100 81
Commodore Format Commodore 64 1991 74 out of 100 74
Game Zero Lynx Oct, 1993 71 out of 100 71
Player One Genesis Jul, 1992 70 out of 100 70
Power Play Genesis Mar, 1992 61 out of 100 61
Zzap! Commodore 64 Dec, 1991 56 out of 100 56
Digital Press - Classic Video Games Game Boy Feb 25, 2005 5 out of 10 50
The Video Game Critic Lynx Feb 26, 2004 D 25


There are currently no topics for this game.


Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).

Information also contributed by Игги Друге
Contributed to by Bock (156), Martin Smith (63132), festershinetop (9479), Pseudo_Intellectual (44696), *Katakis* (37838), quizzley7 (21207) and Coltrane (1122)