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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter Amiga Title screen.
Pit-Fighter SEGA Master System The Executioner
Pit-Fighter DOS His special move
Pit-Fighter Lynx A kick to this biker's groin

Promo Images

There are no promo images for this game

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling

Part of the Following Group

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3244)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (8781)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (229)
A bad game, but with an attitude! DOS Iron Lord (44)
At the very bottom of the pit DOS Zovni (9307)

Critic Reviews

GamePro (US) Genesis Dec, 1991 5 out of 5 100
Atari ST User Atari ST Dec, 1991 89 out of 100 89
Computer and Video Games (CVG) Genesis Mar, 1992 82 out of 100 82
N-Force Game Boy Aug, 1992 70 out of 100 70
Game Zero Game Boy Sep, 1992 65.5 out of 100 66
Amiga Format Amiga Nov, 1991 60 out of 100 60
Zzap! Commodore 64 Dec, 1991 56 out of 100 56
Amiga Joker Amiga Nov, 1991 48 out of 100 48
N-Force SNES Jun, 1992 36 out of 100 36
All Game Guide Genesis 1998 1 Stars1 Stars1 Stars1 Stars1 Stars 20


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
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