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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter Lynx Lynx hardware scaling gives illusion of depth
Pit-Fighter SNES Next opponent
Pit-Fighter DOS The endboss taunts you
Pit-Fighter Amstrad CPC Ty jumping

Promo Images

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Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling
  • "피트 파이터" -- Korean spelling

Part of the Following Groups

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3583)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (9129)
At the very bottom of the pit DOS Zovni (10667)
A bad game, but with an attitude! DOS Iron Lord (44)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (233)

Critic Reviews

Atari ST User Atari ST Dec, 1991 89 out of 100 89
The One for Amiga Games Amiga Nov, 1991 82 out of 100 82
Amiga Power Amiga Nov, 1991 64 out of 100 64
Electronic Gaming Monthly (EGM) Lynx Dec, 1992 25 out of 40 62
ASM (Aktueller Software Markt) Genesis Apr, 1992 5 out of 12 42
PC Joker DOS Feb, 1992 34 out of 100 34
The Video Game Critic Lynx Feb 26, 2004 D 25
ASM (Aktueller Software Markt) Commodore 64 Feb, 1992 3 out of 12 25
Power Play SNES Jun, 1992 25 out of 100 25
The Video Game Critic SNES Jan 01, 2015 F 0


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
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