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Description

This game in the Crash Bandicoot series features Crash and his cohorts participating in games a la the Nintendo game Mario Party.

There are 7 minigame types, 4 of which are available from the start of the game. Each of the minigame types has 4 variations, for a total of 28 different minigames. The minigame types range from bumper-cars to four-way pong. The goal of every game is for the player to either score more points than their opponents or destroy them. Every minigame can be played with up to 4 players total, with AI sitting in for any unused slots.

Screenshots

Crash Bash PlayStation Cut-scene
Crash Bash PlayStation Character selection
Crash Bash PlayStation Desert Fox
Crash Bash PlayStation Space Bash

Promo Images

Crash Bash Screenshot
Crash Bash Screenshot
Crash Bash Screenshot
Crash Bash Screenshot

Alternate Titles

  • "Crash Bandicoot Carnival" -- Japanese title
  • "クラッシュ・バンディクー カーニバル" -- Japanese spelling

Part of the Following Groups

User Reviews

My review of a fun game. Michael B (341) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars
Very very funny, good, and full of strategy Atif Shahid (22) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars
Nostalgia betrays me Pixelspeech (949) 1.8 Stars1.8 Stars1.8 Stars1.8 Stars1.8 Stars
A good Crash free-for-all TwoDividedByZero (149) 3 Stars3 Stars3 Stars3 Stars3 Stars

Critic Reviews

PSX Extreme Jan 08, 2001 8.4 out of 10 84
GamesCollection Mar 23, 2013 8 out of 10 80
GamePro (US) Nov 24, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Video Games Nov, 2000 76 out of 100 76
IGN Nov 07, 2000 7.5 out of 10 75
Jeuxvideo.com Dec 29, 2000 13 out of 20 65
Super Play (Sweden) Feb, 2001 6 out of 10 60
GameSpot Nov 07, 2000 6 out of 10 60
PSM Dec, 2000 6 out of 10 60
The Video Game Critic Aug 14, 2001 C+ 58

Forums

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Trivia

Fake Crash

Fake Crash appears as playable character in the Japanese version.

Demo

The demo version contains an early build of the game in its entirety, because the developers decided the easiest way to create a demo was to simply lock off the remainder of the game after the player reached a certain point. Nine years after the full game's release, it was discovered that the locked content could be accessed by inputting a specific sequence of button presses on the demo's main menu.

Related Web Sites

Charles Lippert (511) added Crash Bash (PlayStation) on Jun 26, 2003
Other platforms contributed by Fred VT (25815) and Lance Boyle (1337)