Puzznic

Critic Score User Score
Amiga
79
2.7
Amstrad CPC
...
...
Atari ST
78
3.8
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Description

The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with two others, and immediately removing all three. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example).

The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of two sets of levels - you are progressing through an expanding matrix of levels, which means there are two sets on level 2, three on level 3, four on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your three lives.

Screenshots

Puzznic Game Boy Moving a block down here limits your options
Puzznic FM Towns Demonstration/tutorial
Puzznic Sharp X68000 Stages are arranged in a hierarchical tree, so you can choose your way
Puzznic Game Boy Pieces can't be moved in the hole to the right

Alternate Titles

  • "パズニック" -- Japanese spelling

Part of the Following Group

User Reviews

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Critic Reviews

Commodore Force Commodore 64 Aug, 1993 90 out of 100 90
Zzap! Amiga Dec, 1990 89 out of 100 89
Video Games TurboGrafx-16 Mar, 1991 84 out of 100 84
Video Games NES Mar, 1991 83 out of 100 83
Joystick (French) TurboGrafx-16 Sep, 1990 80 out of 100 80
ASM (Aktueller Software Markt) Commodore 64 Jan, 1991 9.2 out of 12 77
Joker Verlag präsentiert: Sonderheft Commodore 64 1993 71 out of 100 71
Joker Verlag präsentiert: Sonderheft Atari ST 1993 68 out of 100 68
Power Play Atari ST Mar, 1991 67 out of 100 67
Power Play Arcade Mar, 1990 3 out of 5 60

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Trivia

Arcade version

The arcade version of Puzznic featured pictures of women wearing little clothes between levels. This feature was removed in the home versions, although a vestige thereof remains in the PC Engine version.

NES version

The NES version features another game mode, called Gravnic, where pieces are moved around by changing the direction of gravity.

Awards

  • Amiga Power
    • May 1991 (Issue #00) - #34 in the "All Time Top 100 Amiga Games"
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Oddities

Contributed to by FatherJack (58533), Infernos (9715), Sciere (308091), Kabushi (136597), Martin Smith (63067), Servo (55769), Игги Друге (44954) and koffiepad (9995)