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Sonic & Knuckles

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Genesis
90
4.0
Wii
...
3.3
Xbox 360
74
3.2
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Description

Sonic and Knuckles continues the story directly from where Sonic the Hedgehog 3 left off. The explosion from the Death Egg sends Sonic flying deep into Floating Island's Mushroom Hills. Sonic knows of the Master Emerald hidden somewhere on Floating Island, and is sure that Dr. Robotnik wants it to give his Death Egg limitless power. Knuckles probably knows where it is - but can Sonic stop Robotnik's plans and find the Master Emerald all while fighting off Knuckles? Meanwhile, Knuckles is guarding Floating Island when he's attacked by one of Robotnik's robots! He quickly begins a chase for revenge.

Sonic & Knuckles is the fourth game in the Sonic series. It retains the same basic features as in the previous Sonic games (speed, rings for protection, Special Stages with Chaos Emeralds) as well as the three different shield types introduced in Sonic 3 (Fire, Water and Electric). Players can select either of the two title characters for play - either Sonic, or the all-new Knuckles the Echidna. Knuckles cannot jump as high as Sonic, but he can glide by holding the jump button while in the air. If you glide into a wall, Knuckles will also be able to climb it. He can also break through walls that Sonic can't. With these abilities, Knuckles can access different areas from Sonic, making for each level an entirely new experience.

Unlike Sonic 3, Sonic & Knuckles features three bonus stages - two are available by jumping into the lamppost checkpoint stars (as in Sonic the Hedgehog 2. These stages give you the chance to earn bonus rings, lives and power-ups. The first is a Casino-themed level where you can jump into a slot machine and earn (or lose!) rings. The second is a more skill-based level where you must time your jumps off orbs to launch higher and collect bonuses. If you hit the barrier at the bottom of the stage, it ends. The other type of bonus stage is the "Special Stage" seen in Sonic 3, which, as previously, can be accessed by jumping into giant rings hidden within the levels themselves. If the player collects all the blue spheres in these stages (while avoiding all the red ones) they will earn a Chaos Emerald.

A unique feature of the Sonic & Knuckles cart is the ability to "Lock-On" previous Sonic games into a cartridge slot at the top. Adding Sonic 3 will combine both Sonic 3 and Sonic & Knuckles into one long game, as well as adding the ability to save, and use Tails in the Sonic & Knuckles levels. Plugging in Sonic 2 lets players use Knuckles in Sonic 2, as well allowing the use of his glide and wall climb abilities. Finally, plugging in the original Sonic the Hedgehog cart lets the player access unlimited level variations of the Blue Sphere bonus stage. Subsequent re-releases of Sonic & Knuckles have also included most of these bonus features.

Screenshots

Sonic & Knuckles Genesis Chaos Emerald Quest
Sonic & Knuckles Genesis Flying Battery
Sonic & Knuckles Genesis Hidden Palace
Sonic & Knuckles Genesis The other bonus round.

Alternate Titles

  • "ソニック&ナックルズ" -- Japanese spelling

Part of the Following Groups

User Reviews

The Best Sonic Game! Genesis Classic Nigel (150)
The end of an era... Genesis MegaMegaMan (2216)
Quite possibly the best Sonic game ever! Genesis Neocube (144)

The Press Says

VicioJuegos.com Genesis Jun 26, 2006 94 out of 100 94
Power Sonic Genesis Jan 10, 2014 9.3 out of 10 93
Sega-16.com Genesis Nov 04, 2004 9 out of 10 90
SEGA-Mag (Objectif-SEGA) Genesis Sep 22, 2009 9 out of 10 90
Video Games & Computer Entertainment Genesis Nov, 1994 9 out of 10 90
Mega Fun Genesis Nov, 1994 85 out of 100 85
Strategy Informer Xbox 360 Sep 08, 2009 7.5 out of 10 75
IGN Xbox 360 Sep 14, 2009 7.5 out of 10 75
Teletext Xbox 360 2009 3 out of 5 60
Console Monster Xbox 360 Sep 28, 2009 55 out of 100 55

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Trivia

Milestone

This was the first game that was designed to be hooked up to other games. You could hook it up to Sonic the Hedgehog 3 to expand the gameplay and add new characters to play with. You could also hook it up to Sonic the Hedgehog 2.

Packaging

One of the few PAL games to be distributed in a cardbox. This was most likely done to speed up the rather large distribution of the game and to cut on costs, as the cartridge does not fit with other cases

Tails

Tails does not appear in this game, however his picture is on the spinning sign at the end of Act 1 of each level (if you pause the game at certain points).

Information also contributed by Dark Lord and Luis Silva

Related Web Sites

Contributed to by Charly2.0 (30568), Bahz (225) and Ben K (23103)