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Star Wars: Rebel Assault

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You play a Rebel space cadet and have various missions to complete: Flying starships, destroying Walkers, infiltrating an enemy base etc. All viewpoints and gameplay is through the use of motion video backdrops.


Star Wars: Rebel Assault DOS This game uses some direct cinematic from the actual movies.
Star Wars: Rebel Assault DOS While in back-view, your only goal is to scratch as less walls as you can.
Star Wars: Rebel Assault DOS Your basic training will mostly test your ability to fly certain type of crafts.
Star Wars: Rebel Assault SEGA CD First mission: flight training. Don't hit the walls.

Alternate Titles

  • "מלחמת הכוכבים: מתקפת המורדים" -- Hebrew spelling

Part of the Following Groups

User Reviews

A cool game, which fathered the video backdrop shooter sub-genre DOS Mickey Gabel (357)
Technologically impressive. DOS Trixter (8743)
Good old video-action games, can't beat 'em can you... DOS Quackbal (47)

The Press Says

High Score Macintosh Nov, 1994 5 out of 5 100
PC Games (Germany) DOS Jan, 1994 91 out of 100 91
MikroBitti DOS Jan, 1994 90 out of 100 90
Power Play Macintosh Oct, 1994 85 out of 100 85
Consoles Plus SEGA CD Sep, 1994 82 out of 100 82
Freak 3DO May, 1995 80 out of 100 80
GamePro (US) 3DO Mar, 1995 4 out of 5 80
All Game Guide SEGA CD 1998 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Video Games & Computer Entertainment SEGA CD Aug, 1994 7 out of 10 70
The Video Game Critic SEGA CD May 18, 2005 F 0


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One nice touch about the video background is that it is larger than the screen. This allowed the developers to shift it up/down/left/right according to player movement, and it helps mask the fact that it's on rails. Another nice trick is a very quick interpolation and rotation section of the video playback code, which allows them to rotate the backdrop +/- 15 degrees if you bank left or right.


  • GameStar (Germany)
    • Issue 12/1999 - #16 in the "100 Most Important PC Games of the Nineties" ranking
    • Issue 01/2007 - One of the "Ten Most Influential PC-Games" (It is almost solely responsible for the fast establishing of CD-ROM drives for PC games. This allowed other developers to free themselves from space restrictions and experiment with new ideas, e.g. FMV sequences.)
  • FLUX
    • Issue #4 - #5 on the "Top 25 Worst Video Games of All-Time" list
  • Power Play
    • Issue 02/1994 – Best CD-ROM Game in 1993
Information also contributed by Big John WV
Contributed to by Kartanym (10785), Kabushi (116129), Tomer Gabel (4416) and quizzley7 (21221)