Star Wars: Rebel Assault II - The Hidden Empire
- Star Wars: Rebel Assault II - The Hidden Empire (1996 on DOS, Windows, 2015 on Linux)
Description official descriptions
Following his successes for the Rebel Alliance in the previous game, the adventures of the starfighter pilot "Rookie One" continue. While out scouting in the Dreighton Nebula, Rookie One's patrols receive a distress call from a freighter. As this is an area where ships are known to disappear, any deviation from the flight path is dangerous. But what they find is an Imperial presence where there shouldn't be one... and a new secret project to bring about the destruction of the Rebel Alliance.
Rebel Assault II is a rail-shooter "interactive movie" featuring a variety of action sequences. Rookie One will fly sequences in an X-Wing, the Millennium Falcon, speeder bikes and being on foot. His only real ability is the precise targeting and shooting of laser weapon and occasionally the chance to take cover and avoid obstacles. Rookie One will team up with other characters who will aid him and need to be defended in turn. Occasionally different paths can be chosen in the animation and different events triggered, but for the most part the game is a closed environment.
- スター・ウォーズ レベルアサルトⅡ - Japanese spelling
- 絕地大反攻2 - Traditional Chinese spelling
Credits (DOS version)
143 People (120 developers, 23 thanks) · View all
|[ full credits ]
Average score: 67% (based on 31 ratings)
Average score: 3.7 out of 5 (based on 76 ratings with 5 reviews)
It's Star Wars! Any game with a spaceship shooting lasers at other spaceships and things is awesome.
Maybe this is just my CD but the Tie Training level freezes and then starts back up again. I like the game style of Tie Fighter and X-Wings better because I like to have the freedom to choose whichever level I want to instead of going in order. Plus there are only 15 levels compared to 150 from X-Wings.
The Bottom Line
You fly in a spaceship and shoot tie fighters or maneuver through tunnels. There is also a level in which you are in a building and you have to take out a bunch of guys with white helmets (can't remember the name) with your laser gun by taking cover behind a wall and then spinning around to shoot at them.
PlayStation · by Attila (553) · 2001
A good use of FMV is displayed here. I believe what they did is recorded a wider picture than than is displayed on the monitor, so that, in the flight scenes, by moving the aiming cursor to the edges of the screen, the screen pans, giving the illusion of control over your direction. They used this illusion to greater effect by forcing you to "turn" around obstacles in the flight scenes.
It's a rather entertaining shoot'em-up in most sections (it includes 3rd-person "on-foot" scenes and "fliying" scenes, some of which don't involve quite as much shooting) and is easy to pick up and play, making it a reasonable choice for action gamers who just want a quick fix, or for younger children, although the violence, bloodless as it is, may be objectionable to parents.
It's the equivalent of a kidde pool; it has no real depth. The story is a single-sided and mostly unsatisfying attempt at a love story which is supposed to be one of those "they fell in love when thier fingers met on the trigger, but couldn't kiss because they were too busy shooting things" type of plots, but succeeds only marginally. The main Star Wars theme is the appearence of a "mysterious TIE fighter", an idea that has been done to death before and since. Finally, I didn't like the ending, but I'll leave that to your discretion and not ruin it.
The Bottom Line
If you take it for what it is, this is an okay game. It's really vanilla, kind of cheesy, but okay. If you look at it for a more demanding perspective, it pales significantly. If you're looking for an awesome Star Wars game, go buy TIE Fighter.
DOS · by Clinton Webb (19) · 2000
Games classified as 'interactive movies' are not always favoured or welcome, but this one can attract your attention.
First of all, this part of the series is infinitely better than R.A. I in every aspect.
The game follows the same recipe, shot everything you see, or avoid obstacles not to lose health. This is however interwoven with a nice plot and scenario. After the classic old Death Star, this one branches away the classic elements and establishes an original story: The Empire has devised a technology of invisible starships that can fly unseen and appear only to strike.
As a story, it is well developed and narrated, like a movie. At first you hear about a threat but you don't know what it is about. The missions will lead you to more elements which will make you know the existence of those ships until you proceed to the main plot of capturing one. The acting is not perfect but this is not bothering since we are talking about a movie-game hybrid.
The graphics are consisted of actors layered over a wonderfully done CGI environment (the blue screen trick if you haven't figured out yet). These two tie together smoothly and often you won't be able to tell the difference. I was surprised when I learnt that the cockpits are not actual props (I wondered how did they find them) but CGI matched to the pilots' movements. These techniques have been used in cinema only recently. The image quality of course is not impressive nowadays (low-res with high compression) but it was breathtaking back then.
I liked also some small tiny bits the director added, like zooming on the cockpit screens showing accurate diagrams of TIEs and other 3d rotating stuff surrounded by the Aurebesh letters.
Speaking of props, it's nice also to know that the costumes and other props that the actors carry, are actual props of the classic Star Wars trilogy! Who knows? Maybe the Stormtrooper armor your two protagonists are disguised with, are the very ones that Hamill and Ford wore on the Death Star!
Overall, I think this is a game (or tale, as you prefer) that catches well the old Star Wars feeling, better than its predecessor. Sometimes it's like watching a lost Star Wars episode.
As a game, I think it is satisfying. The main reason not to like it, is hating Interactive Movies, although I still think the game is recommendable for Star Wars fans. But if you don't like I.M.s why bother anyway?
The only thing I didn't like in this generally excellent production were the ship explosions. You just see an explosion growing before the ship, which then fades out. No debris, no parts or wings thrown here and there...
Oh, and now that I think of it, what good is Star Wars without the Force and Jedi? Yes, this is a space flight shoot-em-up but if they wanted to, they cold fit it somewhere.
The Bottom Line
Definitely better than the first, and your only way to relive the classic Star Wars trilogy after ROTJ. I think it has some of that 'magic' and the general feeling of it. All in all, a very good production, with a nicely-told story, actors, effects and props.
DOS · by Boston Low (85) · 2005
- The Stormtrooper armors, weapons, helmets and suits (and possibly Vader's costume), worn by the actors, were not made for the game, but are the actual props seen in the original movies, taken from the archive storage of Lucasfilm. The rest was done with CGI
- No set pieces were created for the cockpits. As with everything else, the are CGI. The actors sat on a moving prop element nicknamed the "Rig." It was a blue platform mounted on a large truck inner tube. Four operators (grips) manned the Rig, rocking to and fro on cue from the Director. The actors then had realistic flying movements. The CGI cockpits were matched digitally afterwards.
There are a lot of easter eggs in Rebel Assault II. For a very comprehensive list of secrets visit Brad Pack's Ultimate Rebel Assault 2 Easter Egg page.
Rebel Assault II is the first LucasArts game that used INSANE, a proprietary animation engine. INSANE (Interactive Streaming Animation Engine) greatly compresses moving images so that high quality full-screen videos can be displayed even in hi-res graphics modes on the PC. INSANE was later used in other LucasArts titles such as Full Throttle, The Dig, and The Curse of Monkey Island.
Julie Eccles, the woman who plays Ru Murleen, can be seen in Indiana Jones and The Last Crusade: The Graphic Adventure She plays Irene, Indy's secretary.
According to Lucasarts' old quarterly magazine The Adventurer, Rebel Assault II: The Hidden Empire was the first media since Return of the Jedi to incorporate live-action actors and footage in the Star Wars universe. Apparently the editors of The Adventurer didn't feel that the "Ewok" movies counted (and by all means they don't, since none of those movies really reference to anything i Star Wars except Ewoks).
- The cloaked TIE Fighters appeared in Star Wars: X-Wing Alliance as well.
- The Super Star Destroyer Terror has been referred to in some books and comic books, and its mysterious mission and purpose slightly alluded to.
Related Sites +
Brad Pack's Ultimate Rebel Assault 2 Home Page
This home page will help you beat Rebel Assault 2: The Hidden Empire at ANY level with or without cheating, and will help you discover many secrets you may not have known were in the game. Rebel Assault 2 has probably more easter eggs (programmer secrets), special modes, and spoilers than any other computer game. -- Brad Pack's own description of his site.
Lucas Arts: The Hidden Empire
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Game added by IJan.
Game added January 5, 2000. Last modified February 7, 2024.