Published by
Developed by
Released

Platforms
MobyRank MobyScore
Windows
84
4.0
Xbox
78
3.4

Description

Master Thief Garrett is called back from the shadows once again to save the world.

In the third installment to the Thief series that started in 1998, the Master Thief is called by the Keepers - the secret group that trained Garrett in the ways of the shadows - to help them keep the structure of The City and the world from unraveling. Furthermore, Garrett is a prominent character in a Keeper prophecy, indicating that destiny may have big things planned for the charismatic Thief.

The third installment of the of the Thief series adds some new elements to the franchise, including a third person viewpoint and a more persistent and open-ended world, where you can pick the next mission you want to undergo.

Alternate Titles

  • "神偷:死亡阴影" -- Chinese spelling (simplified)
  • "Thief III" -- Working title
  • "Thief 3. Тень смерти" -- Russian spelling
  • "Thief 3: Zlowieszcze Cienie" -- Polish title
  • "TDS" -- Informal name
  • "Dark Project: Deadly Shadows" -- French title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Thief: Deadly Shadows Xbox $4.95  
Thief 3: Deadly Shadows Windows $7.99  
ebay.com
Thief: Deadly Shadows    
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User Reviews

Equilibrium. Windows dreamstealer (92)
Steal this Review! Xbox MasterMegid (868)
All good things must come to an end Windows HandofShadow (49)
Some great additions for the series, and some drawbacks too Windows SDfish (1852)
Garrett Makes His Triumphal Return Windows Bet Bronze Star Contributing Member (634)
The best yet. It's still "Thief" though, so if you're not a fan, stay well away. Windows Shazbut (155)

The Press Says

Extreme Gamer Xbox Jul 02, 2004 9 out of 10 90
Netjak Windows Jul 09, 2004 8.8 out of 10 88
IGN Windows May 25, 2004 8.6 out of 10 86
Gamigo Windows Jun 26, 2004 8.5 out of 10 85
ActionTrip Windows May 26, 2004 84 out of 100 84
PC Zone Benelux Windows Jul, 2004 83 out of 100 83
Eurogamer.net (UK) Xbox Jun 14, 2004 8 out of 10 80
GameSpy Windows May 23, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
G4 TV: X-Play Windows Mar 27, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Revolution Xbox Jun, 2004 B 75

Forums

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Trivia

Both the Xbox and PC versions shipped with a bug that affected the AI. The difficulty setting of the AI would default to Normal from all other levels (Easy, Hard, Expert) upon reloading a save game or re-entering a load zone. The game would still indicate that the setting was unchanged, so the only noticeable effect was that the awareness of the guards was easier and they dealt less damage. Ion Storm released a small patch (415 kb) for the PC version that fixes this problem.


This entry was contributed by PhoenixFire (83)
 

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