MobyRank MobyScore
Windows
77
3.7
Wii
61
4.2
PlayStation 3
75
4.1

Description

Tomb Raider: Underworld concludes the story of Lara's search for her mother who is supposedly trapped in a place called Avalon. Continuing the events from Lara Croft Tomb Raider: Legend and Lara Croft Tomb Raider: Anniversary, her search brings her once again to locations around the globe from the cold wastes of the Arctic to the beautiful landscapes of Thailand. This time even the bottom of the Mediterranean Sea is not save from Lara's exploring. At the same time the game continues to explore the idea of monomyth, this time incorporating the influences of the Norse mythology into its narrative.

The basic gameplay remains the same as in most of the previous iterations of the series with the focus on exploring, solving riddles and dodgy climbing passages instead of instant action and gun fights. For this Lara once again learned a few new moves including jumping between the walls introduced in Prince Of Persia: The Sands Of Time.

To help the players with the riddles, the game not only features a sonar map, showing Lara's immediate surroundings as a 3D grid for better orientation around the levels. Also, if asked, Lara gives general but helpful tips on what to do next.

The differences from the previous Tomb Raider games developed by Crystal Dynamics include the complete lack of QTE events. Instead the time slows down in critical moments, but the player still retains full control of the Lara's movements. Another change is the more non-linear level design more in vein with the traditional entries of the series.

Alternate Titles

  • "古墓奇兵:地城奪寶" -- Chinese spelling (traditional)
  • "Tomb Raider 8" -- Informal title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Tomb Raider: Underworld PlayStation 2 $6.22  
ebay.com
Tomb Raider: Underworld    
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User Reviews

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The Press Says

IGN UK PlayStation 3 Nov 20, 2008 8.5 out of 10 85
Cheat Code Central PlayStation 3 Nov, 2008 4.1 out of 5 82
Jeuxvideo.fr PlayStation 3 Nov 25, 2008 8 out of 10 80
GameDaily PlayStation 3 Nov 20, 2008 8 out of 10 80
TotalVideoGames (TVG) PlayStation 3 Nov 21, 2008 8 out of 10 80
Xbox360Achievements Xbox 360 Nov 27, 2008 78 out of 100 78
UGO (UnderGroundOnline) Windows Nov 19, 2008 B 75
Krawall Gaming Network Windows Nov 27, 2008 74 out of 100 74
IGN PlayStation 3 Nov 19, 2008 7.4 out of 10 74
Blend Games Xbox 360 Dec 06, 2008 3 Stars3 Stars3 Stars3 Stars3 Stars 60

Forums

Topic # Posts Last Post
mistake! 11 Kaminari Bronze Star Contributing Member (2080)
Jan 23, 2009

Trivia

Sales

Eidos felt the game underperformed in sales and laid off 30 employees in January 2009. Later that month, Eidos CFO Robert Brent said a complete remake of the Lara Croft character would be necessary to make it a profitable franchise once again.

Wii bug

The initial Wii release has an occasional bug that makes it impossible to finish the game. In the Coastal Thailand section of the game, a pole that acts as a lever sometimes refuses to function, making it impossible to progress. To fix the issue, Eidos made available some public saves that can be loaded on an SD cart to continue playing from past that section.


This entry was contributed by Kaminari Bronze Star Contributing Member (2080), Sciere Bronze Star Contributing Member (206041), Scaryfun (11063) and Sicarius Bronze Star Contributing Member (61059)
 

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