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DescriptionThick veins of the magical ore Ember lie beneath the streets of Torchlight, and fortune seekers have been flocking to the small mining town since its discovery. To extract the valuable ore, a labyrinth of tunnels has been dug deep into the earth. What the miners don't know, but will soon discover, is that something much more deadly resides beneath. Ruined civilizations, now long forgotten, have hidden horrors no one can even imagine .. and now those horrors are about to surface. It is up to you and your trusty companions to stop the onslaught of monsters and save the town's citizens.
Torchlight is a single-player action role-playing game in which you play one of three character classes: The Destroyer (a warrior), The Alchemist (a spellcaster), or The Vanquisher (a rogue). Each character class has unique weapons and armor and three skill sets.
Although the majority of gameplay is handled in typical Diablo-like fashion (exploring, killing monsters, completing quests, buying and selling, levelling up, etc.), there are a few distinguishing features. For instance, your character has a private stash for storing excess items. All of your party members also share an additional pack which can be used to transfer items between them.
The animal companion you choose at the beginning of the game can be used for a variety of purposes. This pet can wear two rings and an amulet, can carry as many items as you can in its own pack, and levels up with experience. Its items can be sold to shopkeepers or shared between the party. You can teach your pet tricks, like fetching dropped items or to cast two spells of your choosing. To turn your pet into a vicious fighting monster, feed it fish before a battle. Different fishes found or caught by you in the game have varied effects on your pet.
Most levels in the game are randomly generated. Inside you'll find secret rooms, traps, swinging bridges, levers, shrines, non-monster encounters, and elevation changes. The game features an auto-map feature to help you find your way around, and tool tips for getting acquainted with the gameplay.
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Designed by Runic Games:
Adam Perin, Ben Evans, Brock Jones, Erich Schaefer, Greg Brown, Ian Welke, Jamus Thayn, Jason Beck, Jason Lamb, Jeff Mianowski, Jeremy Huxley, John Dunbar, Kevin C. Green, Kyle Cornelius, Leo Miller, Marsh Lefler, Matt Lefferts, Matt Tanwanteng, Matt Uelmen, Max Schaefer, Mike Fisher, Patrick Blank, Peter Hu, Sirio Brozzi, Travis Baldree