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Boiling Point: Road to Hell (Windows)

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Developed by
Released
Platform
67
MobyRank
100 point score based on reviews from various critics.
2.9
MobyScore
5 point score based on user ratings.
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Description

Saul Myers is a veteran of the French Foreign Legion living abroad in Paris. His daughter Lisa is a journalist working in the fictional South American country Realia. When news of her kidnapping reach Saul, he doesn't hesitate: it's off to Realia, to rescue his daughter. Once there, Saul will have to find his own way among corrupted politicians and criminal organizations, searching for clues to discover Lisa's whereabouts, and doing everything necessary to bring her back.

Boiling Point: Road to Hell is a hybrid of free-roaming first-person shooter and role-playing, with elements of a "sandbox" driving game in GTA style. The game combines exploration of vast environments with a mission-based structure. Saul will need to gather information concerning his missing daughter, and will therefore have to work for the factions that dominate the Realian landscape. There are six factions in Realia (government, native tribes, bandits, mafia, and communist guerrillas); the player can decide whose missions Saul should undertake. Naturally, working for one faction might influence Saul's standing with the others. Civilians are also counted as a faction, and Saul can become one of them, should the player try to preserve neutrality as much as possible.

The role-playing element manifests itself in the game's skill system. The skills consist mainly of weapon proficiencies and physical abilities. They can be raised by practice, but also atrophied when not used for a long period of time. Most characters in Realia are not immediately hostile to Saul, and will become so only if he betrays their faction or sides with their enemies. Saul uses traditional FPS arsenal (revolvers, assault rifles, etc.) to deal with the enemies. There are also drivable vehicles (cars, boats, helicopters and planes) in the game.

Screenshots

Boiling Point: Road to Hell Windows Realia is huge, so we go around by car. Realia is also dangerous: There are frequent gunfights on the roads.
Boiling Point: Road to Hell Windows Advanced transportation: Later in the game, Saul learns to fly military helicopters. And wreak havoc in bases like this one.
Boiling Point: Road to Hell Windows Drivers on Realia's streets are not exactly smart. Here, our battered van blows up in front of Puerto Sombra's police station because a passing vehicle bumped into it. Repeatedly.
Boiling Point: Road to Hell Windows Speeding on Realia's rivers by motorboat is the fastest way of travel. And a good means to earn cash: attacking a troop transport.

Alternate Titles

  • "沸点:地狱之路" -- Chinese spelling (simplified)
  • "Xenus. Точка кипения" -- Russian spelling
  • "Xenus" -- Working title
  • "Boiling Point: Cesta do Pekel" -- Czech title

Part of the Following Groups

User Reviews

Flat tires, no money, jungle jaguars and guerrilla soldiers on my toes... oh my! Cor 13 (171997) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
GTA meets Deus Ex in the jungle? Cadorna (190) 2.57 Stars2.57 Stars2.57 Stars2.57 Stars2.57 Stars
It took two patches to transform this bug heap into a great game Mattias Kreku (423) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
The road to hell is paved with good intentions Shin_Akuma (17) 1 Stars1 Stars1 Stars1 Stars1 Stars

The Press Says

Peliplaneetta.net Jun 16, 2005 80 out of 100 80
GamesFire Jun 08, 2005 79 out of 100 79
Shooterplanet Jun 10, 2005 77 out of 100 77
GameSpot Jun 28, 2005 7 out of 10 70
3DAvenue Aug 31, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
GameStar (Germany) Jul, 2005 68 out of 100 68
JeuxVideoPC.com Jun 04, 2005 10 out of 20 50
FOK!games Jun 07, 2005 42 out of 100 42
GameSpy Sep 02, 2005 2 Stars2 Stars2 Stars2 Stars2 Stars 40
JustPressPlay Mar 31, 2005 4 out of 10 40

Forums

Topic # Posts Last Post
Sleeping 9 BurningStickMan (17736)
Sep 07, 2011

Trivia

Bugs

The game was released in a horrible shape. There were bugs everywhere, the physics were as stiff as wading through cement and the game crashed and corrupted save files at will. The first patch was released shortly after the game, but it wasn't enough. A few months later a much bigger (200 MB) patch sneaked onto the internet, which almost totally redeemed the game.

Development

According to The Light Works, the main character is modelled after Arnold Vosloo (The Mummy). They created the introduction sequence, including a photorealistic representation of Vosloo.

Information also contributed by Mattias Kreku.

Related Web Sites

Mattias Kreku (423) added Boiling Point: Road to Hell (Windows) on Jun 01, 2005