DescriptionCivilization: Call to Power is a turn-based empire building game. The players start a civilization in the stone age and lead them to the future through science, diplomacy, war, trade, and other actions. Eventually, the player will be building colonies in space and cities in the ocean if the player can survive.
- "文明帝國：權傾天下" -- Chinese spelling (traditional)
- "CTP" -- Popular acronym
Part of the Following Groups
- Civilization: Call to Power series
- Civilization series
- Games with randomly generated environments
- Genre: 4X
- Middleware: SDL
|PC Games (Germany)||Apr, 1999||91 out of 100||91|
|Gamesmania.de||1999||90 out of 100||90|
|Gameplay (Benelux)||Apr, 1999||90 out of 100||90|
|PC Player (Germany)||Apr 07, 1999||88 out of 100||88|
|Gamer's Pulse||1999||8.5 out of 10||85|
|GameStar (Germany)||Dec, 2000||76 out of 100||76|
|ESC Magazine||Apr 15, 1999||7 out of 10||70|
|GameSpot||Apr 16, 1999||6.7 out of 10||67|
|PC Accelerator||Jul, 1999||6 out of 10||60|
|IGN||Apr 20, 1999||4.8 out of 10||48|
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Civilization titleCall to Power is not related to Sid Meier's Civilization in any way. It is made by a completely different development team, and the only reason it shares a name is because it is based on the Avalon Hill board game Civilization. Trademark lawsuits related to MicroProse's franchise allowed one game based on the board game to be made with the Civilization name, and any sequel must drop the title. The similar gameplay is more coincidental than anything, though it may have been inspired by Sid Meier's Civilization.
SalesIn 1999, Civilization: Call to Power won the Gold-Award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more then 100,000 (but less then 200,000) units in Germany, Austria and Switzerland.
- Verband der Unterhaltungssoftware Deutschland
- 1999 - Gold Award